2 citations · 2 across the 2 of their papers we have counts for
3 papers
GRay: Ray Tracing 3D Gaussians Near the Speed of Splats
Yohan Poirier-Ginter, Jean-François Lalonde, George Drettakis
3D Gaussian Splatting (3DGS) is a popular representation for radiance field reconstruction, distinguished by the rendering speed of its rasterization-based renderer. While 3D Gauss…
Editable Physically-based Reflections in Raytraced Gaussian Radiance Fields
Yohan Poirier-Ginter, Jeffrey Hu, Jean-François Lalonde +1
Radiance fields such as 3D Gaussian Splatting allow real-time rendering of scenes captured from photos. They also reconstruct most specular reflections with high visual quality, bu…
A Diffusion Approach to Radiance Field Relighting using Multi-Illumination Synthesis
Yohan Poirier-Ginter, Alban Gauthier, Julien Philip +2
Relighting radiance fields is severely underconstrained for multi-view data, which is most often captured under a single illumination condition; It is especially hard for full scen…