2 citations · 6 across the 18 of their papers we have counts for
6 papers · 1 filter
Uplifting Table Tennis: A Robust, Real-World Application for 3D Trajectory and Spin Estimation
Daniel Kienzle, Katja Ludwig, Julian Lorenz +2
Obtaining the precise 3D motion of a table tennis ball from standard monocular videos is a challenging problem, as existing methods trained on synthetic data struggle to generalize…
MMMS: Multi-Modal Multi-Surface Interactive Segmentation
Robin Schön, Julian Lorenz, Katja Ludwig +2
In this paper, we present a method to interactively create segmentation masks on the basis of user clicks. We pay particular attention to the segmentation of multiple surfaces that…
CoPa-SG: Dense Scene Graphs with Parametric and Proto-Relations
Julian Lorenz, Mrunmai Phatak, Robin Schön +4
2D scene graphs provide a structural and explainable framework for scene understanding. However, current work still struggles with the lack of accurate scene graph data. To overcom…
HOIverse: A Synthetic Scene Graph Dataset With Human Object Interactions
Mrunmai Vivek Phatak, Julian Lorenz, Nico Hörmann +2
When humans and robotic agents coexist in an environment, scene understanding becomes crucial for the agents to carry out various downstream tasks like navigation and planning. Hen…
On the Importance of Conditioning for Privacy-Preserving Data Augmentation
Julian Lorenz, Katja Ludwig, Valentin Haug +1
Latent diffusion models can be used as a powerful augmentation method to artificially extend datasets for enhanced training. To the human eye, these augmented images look very diff…
SkipClick: Combining Quick Responses and Low-Level Features for Interactive Segmentation in Winter Sports Contexts
Robin Schön, Julian Lorenz, Daniel Kienzle +1
In this paper, we present a novel architecture for interactive segmentation in winter sports contexts. The field of interactive segmentation deals with the prediction of high-quali…