3 citations · 3 across the 3 of their papers we have counts for
3 papers
3D Gaussian Accelerated Ray Tracing: Fast training through particle-based backward propagation
Laurent Vit, Oliver Batchelor, Richard Green
3D Gaussian Splatting has made Gaussian primitives a highly efficient representation for real-time novel view synthesis, but its rasterisation-based formulation relies on screen-sp…
Smart-Tree: Neural Medial Axis Approximation of Point Clouds for 3D Tree Skeletonization
Harry Dobbs, Oliver Batchelor, Richard Green +1
This paper introduces Smart-Tree, a supervised method for approximating the medial axes of branch skeletons from a tree point cloud. Smart-Tree uses a sparse voxel convolutional ne…
Zero NeRF: Registration with Zero Overlap
Casey Peat, Oliver Batchelor, Richard Green +1
We present Zero-NeRF, a projective surface registration method that, to the best of our knowledge, offers the first general solution capable of alignment between scene representati…