4 citations · 10 across the 9 of their papers we have counts for
4 papers · 1 filter
Holistic Inverse Rendering of Complex Facade via Aerial 3D Scanning
Zixuan Xie, Rengan Xie, Rong Li +8
In this work, we use multi-view aerial images to reconstruct the geometry, lighting, and material of facades using neural signed distance fields (SDFs). Without the requirement of…
FuseSR: Super Resolution for Real-time Rendering through Efficient Multi-resolution Fusion
Zhihua Zhong, Jingsen Zhu, Yuxin Dai +5
The workload of real-time rendering is steeply increasing as the demand for high resolution, high refresh rates, and high realism rises, overwhelming most graphics cards. To mitiga…
Seal-3D: Interactive Pixel-Level Editing for Neural Radiance Fields
Xiangyu Wang, Jingsen Zhu, Qi Ye +4
With the popularity of implicit neural representations, or neural radiance fields (NeRF), there is a pressing need for editing methods to interact with the implicit 3D models for t…
I-SDF: Intrinsic Indoor Scene Reconstruction and Editing via Raytracing in Neural SDFs
Jingsen Zhu, Yuchi Huo, Qi Ye +8
In this work, we present I-SDF, a new method for intrinsic indoor scene reconstruction and editing using differentiable Monte Carlo raytracing on neural signed distance fields…