activity
20222026
collaborators

5 papers

cs.HC2026

Why User Studies and Participant Experience Reporting Matter for VR Motion Privacy?

Azim Ibragimov, Eric D. Ragan

Public VR game leaderboards contain tracked motion recordings uploaded by hundreds of thousands of users. Once uploaded, these recordings are accessible to anyone and create privac…

cs.CR2026

SoK: Motion Data Privacy in Extended Reality

Azim Ibragimov, Alina Vasina, Uliana Polshcha +1

Extended Reality (XR) provides immersive, interactive 3D experiences. To enable these experiences, the devices must track user motion so the system can respond to actions such as g…

cs.HC2025

Toward Multimodal Privacy in XR: Design and Evaluation of Composite Privatization Methods for Gaze and Body Tracking Data

Azim Ibragimov, Ethan Wilson, Kevin R. B. Butler +1

As extended reality (XR) systems become increasingly immersive and sensor-rich, they enable the collection of behavioral signals such as eye and body telemetry. These signals suppo…

cs.HC2024

Privacy-Preserving Gaze Data Streaming in Immersive Interactive Virtual Reality: Robustness and User Experience

Ethan Wilson, Azim Ibragimov, Michael J. Proulx +3

Eye tracking is routinely being incorporated into virtual reality (VR) systems. Prior research has shown that eye tracking data, if exposed, can be used for re-identification attac…

cs.CV2022

Fingerprint Pore Detection: A Survey

Azim Ibragimov, Mauricio Pamplona Segundo

This work presents the first survey on fingerprint pore detection. The survey provides a general overview of the field and discusses methods, datasets, and evaluation protocols. We…