3 citations · 3 across the 5 of their papers we have counts for
5 papers
SceneFrom3D: Geometry-Conditioned Outdoor 3D Scene Generation via View Scheduling with Object-Level Control
Geonung Kim, Jeongeun Park, Nuri Ryu +2
Geometry-conditioned 3D scene generation enables the creation of 3D environments from user-provided geometry, offering direct control over scene structure and object layout. To gen…
Edge-Aware Image Manipulation via Diffusion Models with a Novel Structure-Preservation Loss
Minsu Gong, Nuri Ryu, Jungseul Ok +1
Recent advances in image editing leverage latent diffusion models (LDMs) for versatile, text-prompt-driven edits across diverse tasks. Yet, maintaining pixel-level edge structures-…
Elevating 3D Models: High-Quality Texture and Geometry Refinement from a Low-Quality Model
Nuri Ryu, Jiyun Won, Jooeun Son +3
High-quality 3D assets are essential for various applications in computer graphics and 3D vision but remain scarce due to significant acquisition costs. To address this shortage, w…
360 Reconstruction From a Single Image Using Space Carved Outpainting
Nuri Ryu, Minsu Gong, Geonung Kim +2
We introduce POP3D, a novel framework that creates a full -view 3D model from a single image. POP3D resolves two prominent issues that limit the single-view reconstructi…
Dr.3D: Adapting 3D GANs to Artistic Drawings
Wonjoon Jin, Nuri Ryu, Geonung Kim +2
While 3D GANs have recently demonstrated the high-quality synthesis of multi-view consistent images and 3D shapes, they are mainly restricted to photo-realistic human portraits. Th…