activity
20222026
most citedGaussianStego: A Generalizable Stenography Pipeline for Generative 3D Gaussians Splatting

7 citations · 14 across the 20 of their papers we have counts for

collaborators

24 papers

cs.CV2026

Ring Forcing: Towards Precise Long-Term Memory for Autoregressive Video Diffusion

Bowen Xue, Brandon Y. Feng, Chenguo Lin +6

Scaling video generation to long durations reveals a critical bottleneck: current models lack robust long-term memory. This deficiency can be studied along two critical aspects: ob…

cs.CV2026

TAU-Bench: From Anomaly Instance Tracking to Fine-Grained Video Anomaly Understanding

Kepeng Yang, Dongxuan Liu, Rongxin Gao +8

Humans understand anomalous events through a coherent perceptual process in which they identify the focal instance, follow its behavior as the event unfolds, and interpret why it v…

cs.CL2026

Harsher on Male? Evaluating LLMs on Gender-Asymmetric Moral Framing Across Diverse Conflict Scenarios

Guangzong Si, Dong Wang, Zhenhao Li +3

Existing studies on gender bias in LLMs have largely focused on stereotypes, occupational associations, or explicit harmful outputs. In this work, we ask whether LLMs apply consist…

cs.CV2026

IPIBench: Evaluating Interactive Proactive Intelligence of MLLMs under Continuous Streams

Jinzhao Li, Yinuo Chen, Wenxuan Song +5

Recent multimodal large language models (MLLMs) achieve strong performance on reactive question answering, but real-world streaming assistants require proactive reasoning over cont…

cs.CV2026

EgoProx: Evaluating MLLMs on Egocentric 3D Proximity Reasoning Across a Cognitive Hierarchy

Jinzhao Li, Yinuo Chen, Dongxu Piao +9

Humans constantly reason about 3D proximity, the relations between their body and surrounding objects, to guide perception and action in daily life. Whether multimodal large langua…

cs.CV2026

Thinking in Dynamics: How Multimodal Large Language Models Perceive, Track, and Reason Dynamics in Physical 4D World

Yuzhi Huang, Kairun Wen, Rongxin Gao +14

Humans inhabit a physical 4D world where geometric structure and semantic content evolve over time, constituting a dynamic 4D reality (spatial with temporal dimension). While curre…

cs.CV2025

ID-Crafter: VLM-Grounded Online RL for Compositional Multi-Subject Video Generation

Panwang Pan, Jingjing Zhao, Yuchen Lin +5

Significant progress has been achieved in high-fidelity video synthesis, yet current paradigms often fall short in effectively integrating identity information from multiple subjec…

cs.CV2025

DynamicVerse: A Physically-Aware Multimodal Framework for 4D World Modeling

Kairun Wen, Yuzhi Huang, Runyu Chen +16

Understanding the dynamic physical world, characterized by its evolving 3D structure, real-world motion, and semantic content with textual descriptions, is crucial for human-agent…

cs.CV2025

Diff4Splat: Controllable 4D Scene Generation with Latent Dynamic Reconstruction Models

Panwang Pan, Chenguo Lin, Jingjing Zhao +8

We introduce Diff4Splat, a feed-forward method that synthesizes controllable and explicit 4D scenes from a single image. Our approach unifies the generative priors of video diffusi…

cs.CV2025

HumanCrafter: Synergizing Generalizable Human Reconstruction and Semantic 3D Segmentation

Panwang Pan, Tingting Shen, Chenxin Li +4

Recent advances in generative models have achieved high-fidelity in 3D human reconstruction, yet their utility for specific tasks (e.g., human 3D segmentation) remains constrained.…

cs.CV2025

MoVieS: Motion-Aware 4D Dynamic View Synthesis in One Second

Chenguo Lin, Yuchen Lin, Panwang Pan +5

We present MoVieS, a Motion-aware View Synthesis model that reconstructs 4D dynamic scenes from monocular videos in one second. It represents dynamic 3D scenes with pixel-aligned G…

cs.CV2025

Martian World Model: Controllable Video Synthesis with Physically Accurate 3D Reconstructions

Longfei Li, Zhiwen Fan, Wenyan Cong +10

Synthesizing realistic Martian landscape videos is crucial for mission rehearsal and robotic simulation. However, this task poses unique challenges due to the scarcity of high-qual…

cs.CV2025

JarvisArt: Liberating Human Artistic Creativity via an Intelligent Photo Retouching Agent

Yunlong Lin, Zixu Lin, Kunjie Lin +8

Photo retouching has become integral to contemporary visual storytelling, enabling users to capture aesthetics and express creativity. While professional tools such as Adobe Lightr…

cs.CV2025

PartCrafter: Structured 3D Mesh Generation via Compositional Latent Diffusion Transformers

Yuchen Lin, Chenguo Lin, Panwang Pan +4

We introduce PartCrafter, the first structured 3D generative model that jointly synthesizes multiple semantically meaningful and geometrically distinct 3D meshes from a single RGB…

cs.GR2025

ImmerseGen: Agent-Guided Immersive World Generation with Alpha-Textured Proxies

Jinyan Yuan, Bangbang Yang, Keke Wang +6

Automating immersive VR scene creation remains a primary research challenge. Existing methods typically rely on complex geometry with post-simplification, resulting in inefficient…

cs.CV2025

JarvisIR: Elevating Autonomous Driving Perception with Intelligent Image Restoration

Yunlong Lin, Zixu Lin, Haoyu Chen +6

Vision-centric perception systems struggle with unpredictable and coupled weather degradations in the wild. Current solutions are often limited, as they either depend on specific d…

cs.CV2025★ 1 cited

DiffSplat: Repurposing Image Diffusion Models for Scalable Gaussian Splat Generation

Chenguo Lin, Panwang Pan, Bangbang Yang +2

Recent advancements in 3D content generation from text or a single image struggle with limited high-quality 3D datasets and inconsistency from 2D multi-view generation. We introduc…

cs.CV2024

Multi-modal Relation Distillation for Unified 3D Representation Learning

Huiqun Wang, Yiping Bao, Panwang Pan +4

Recent advancements in multi-modal pre-training for 3D point clouds have demonstrated promising results by aligning heterogeneous features across 3D shapes and their corresponding…

cs.CV2024

InstructLayout: Instruction-Driven 2D and 3D Layout Synthesis with Semantic Graph Prior

Chenguo Lin, Yuchen Lin, Panwang Pan +2

Comprehending natural language instructions is a charming property for both 2D and 3D layout synthesis systems. Existing methods implicitly model object joint distributions and exp…

cs.CV2024★ 7 cited

GaussianStego: A Generalizable Stenography Pipeline for Generative 3D Gaussians Splatting

Chenxin Li, Hengyu Liu, Zhiwen Fan +4

Recent advancements in large generative models and real-time neural rendering using point-based techniques pave the way for a future of widespread visual data distribution through…

cs.CV2024★ 2 cited

4K4DGen: Panoramic 4D Generation at 4K Resolution

Renjie Li, Panwang Pan, Bangbang Yang +8

The blooming of virtual reality and augmented reality (VR/AR) technologies has driven an increasing demand for the creation of high-quality, immersive, and dynamic environments. Ho…

cs.CV2024

HumanSplat: Generalizable Single-Image Human Gaussian Splatting with Structure Priors

Panwang Pan, Zhuo Su, Chenguo Lin +6

Despite recent advancements in high-fidelity human reconstruction techniques, the requirements for densely captured images or time-consuming per-instance optimization significantly…

cs.CV2023

Pose-Free Generalizable Rendering Transformer

Zhiwen Fan, Panwang Pan, Peihao Wang +6

In the field of novel-view synthesis, the necessity of knowing camera poses (e.g., via Structure from Motion) before rendering has been a common practice. However, the consistent a…

cs.CV2022★ 4 cited

StegaNeRF: Embedding Invisible Information within Neural Radiance Fields

Chenxin Li, Brandon Y. Feng, Zhiwen Fan +2

Recent advances in neural rendering imply a future of widespread visual data distributions through sharing NeRF model weights. However, while common visual data (images and videos)…