2 papers
cs.CV2026
Robust 3DGS-based SLAM via Adaptive Kernel Smoothing
Shouhe Zhang, Dayong Ren, Wen Jie Li +4
In this paper, we challenge the conventional notion in 3DGS-SLAM that rendering quality is the primary determinant of tracking accuracy. We argue that, compared to solely pursuing…
cs.CV2025
BSGS: Bi-stage 3D Gaussian Splatting for Camera Motion Deblurring
An Zhao, Piaopiao Yu, Zhe Zhu +1
3D Gaussian Splatting has exhibited remarkable capabilities in 3D scene reconstruction. However, reconstructing high-quality 3D scenes from motion-blurred images caused by camera m…