3 papers
cs.HC2026
Diagnosing Performance in Invasion-Based Esports: The Esports Performance Screening (EPS) Framework
Michael Trotter, Frauke Kubischta, Matthew Watson +2
Coaching in esports continues to become more common, yet conceptual tools for coaches to analyse performance breakdowns in esports remain limited. Existing approaches lack a way to…
cs.HC2026
What Holds Back Brain-Computer Interfaces? Uncovering Challenges and Opportunities in BCI-controlled Games for Cerebral Palsy Rehabilitation
Bastian Ilsø Hougaard, Kirstine Schultz Dalgaard, Kirstine Johanne Stougaard Klebæk +2
Brain-computer interfaces (BCIs) offer promising avenues for cerebral palsy (CP) rehabilitation at home and in the clinic, using games that promote engagement and sustained trainin…
cs.HC2026
Game Changers: Designing and Measuring Dynamic Feedback To Help Users Self-Regulate in a VR Pointing Game
Bastian Ilsø Hougaard, Scott Bateman, Iris Brunner +2
The way games dynamically convey information through feedback is critical to players' ability to perform, learn, and improve. However, it is poorly understood how performance metri…