5 citations · 5 across the 2 of their papers we have counts for
2 papers
cs.GR2022
Htex: Per-Halfedge Texturing for Arbitrary Mesh Topologies
Wilhem Barbier, Jonathan Dupuy
We introduce per-halfedge texturing (Htex) a GPU-friendly method for texturing arbitrary polygon-meshes without an explicit parameterization. Htex builds upon the insight that half…
cs.GR2022★ 5 cited
A Data-Driven Paradigm for Precomputed Radiance Transfer
Laurent Belcour, Thomas Deliot, Wilhem Barbier +1
In this work, we explore a change of paradigm to build Precomputed Radiance Transfer (PRT) methods in a data-driven way. This paradigm shift allows us to alleviate the difficulties…