activity
20242026
collaborators

6 papers

cs.CV2026

WaterGen: Decoupling Scene and Medium in Underwater Image Generation

Jiayi Wu, Tianfu Wang, Tianyi Xiong +6

Underwater computer vision tasks, such as detection, restoration, and segmentation, are limited by the scarcity of large-scale and diverse training data. We introduce WaterGen, a m…

cs.CV2026

Real2SAM2Real: Generative 3D Caches as Complementary Context for Video Diffusion

Jiayi Wu, Haoming Cai, Cornelia Fermuller +2

While Video Diffusion Models (VDMs) excel at synthesizing high-fidelity videos, enabling precise camera and scene control remains challenging. Existing methods predominantly rely o…

cs.CV2026

High-speed Imaging through Turbulence with Event-based Light Fields

Yu-Hsiang Huang, Levi Burner, Sachin Shah +3

This work introduces and demonstrates the first system capable of imaging fast-moving extended non-rigid objects through strong atmospheric turbulence at high frame rate. Event cam…

cs.CV2025

Reconstructing Tornadoes in 3D with Gaussian Splatting

Adam Yang, Nadula Kadawedduwa, Tianfu Wang +9

Accurately reconstructing the 3D structure of tornadoes is critically important for understanding and preparing for this highly destructive weather phenomenon. While modern 3D scen…

cs.CV2025

Repurposing Pre-trained Video Diffusion Models for Event-based Video Interpolation

Jingxi Chen, Brandon Y. Feng, Haoming Cai +6

Video Frame Interpolation aims to recover realistic missing frames between observed frames, generating a high-frame-rate video from a low-frame-rate video. However, without additio…

cs.CV2024

Event3DGS: Event-Based 3D Gaussian Splatting for High-Speed Robot Egomotion

Tianyi Xiong, Jiayi Wu, Botao He +4

By combining differentiable rendering with explicit point-based scene representations, 3D Gaussian Splatting (3DGS) has demonstrated breakthrough 3D reconstruction capabilities. Ho…