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cs.CV2026
LPM 1.0: Video-based Character Performance Model
Ailing Zeng, Casper Yang, Chauncey Ge +22
Performance, the externalization of intent, emotion, and personality through visual, vocal, and temporal behavior, is what makes a character alive. Learning such performance from v…
cs.CV2022★ 2 cited
SCULPTOR: Skeleton-Consistent Face Creation Using a Learned Parametric Generator
Zesong Qiu, Yuwei Li, Dongming He +8
Recent years have seen growing interest in 3D human faces modelling due to its wide applications in digital human, character generation and animation. Existing approaches overwhelm…