activity
20222024
most citedFlexible Isosurface Extraction for Gradient-Based Mesh Optimization

89 citations · 89 across the 8 of their papers we have counts for

collaborators

8 papers

cs.CV2024

Photorealistic Object Insertion with Diffusion-Guided Inverse Rendering

Ruofan Liang, Zan Gojcic, Merlin Nimier-David +4

The correct insertion of virtual objects in images of real-world scenes requires a deep understanding of the scene's lighting, geometry and materials, as well as the image formatio…

cs.CV2024

RefFusion: Reference Adapted Diffusion Models for 3D Scene Inpainting

Ashkan Mirzaei, Riccardo De Lutio, Seung Wook Kim +5

Neural reconstruction approaches are rapidly emerging as the preferred representation for 3D scenes, but their limited editability is still posing a challenge. In this work, we pro…

cs.CV2023

Adaptive Shells for Efficient Neural Radiance Field Rendering

Zian Wang, Tianchang Shen, Merlin Nimier-David +6

Neural radiance fields achieve unprecedented quality for novel view synthesis, but their volumetric formulation remains expensive, requiring a huge number of samples to render high…

cs.CV2023

Towards Viewpoint Robustness in Bird's Eye View Segmentation

Tzofi Klinghoffer, Jonah Philion, Wenzheng Chen +6

Autonomous vehicles (AV) require that neural networks used for perception be robust to different viewpoints if they are to be deployed across many types of vehicles without the rep…

cs.GR202389 cited

Flexible Isosurface Extraction for Gradient-Based Mesh Optimization

Tianchang Shen, Jacob Munkberg, Jon Hasselgren +7

This work considers gradient-based mesh optimization, where we iteratively optimize for a 3D surface mesh by representing it as the isosurface of a scalar field, an increasingly co…

cs.CV2023

Neural Kernel Surface Reconstruction

Jiahui Huang, Zan Gojcic, Matan Atzmon +3

We present a novel method for reconstructing a 3D implicit surface from a large-scale, sparse, and noisy point cloud. Our approach builds upon the recently introduced Neural Kernel…