activity
20242026
collaborators

11 papers

cs.CV2026

LUNA: Learning Universal 3D Human Animation Beyond Skinning

Peng Li, Rawal Khirodkar, Junxuan Li +6

Creating photorealistic, animatable 3D human avatars from monocular images still largely depends on Linear Blend Skinning (LBS) and parametric body models, which constrain expressi…

cs.CV2026

GenLCA: 3D Diffusion for Full-Body Avatars from In-the-Wild Videos

Yiqian Wu, Rawal Khirodkar, Egor Zakharov +6

We present GenLCA, a diffusion-based generative model for generating and editing photorealistic full-body avatars from text and image inputs. The generated avatars are faithful to…

cs.CV2026

Large-scale Codec Avatars: The Unreasonable Effectiveness of Large-scale Avatar Pretraining

Junxuan Li, Rawal Khirodkar, Chengan He +37

High-quality 3D avatar modeling faces a critical trade-off between fidelity and generalization. On the one hand, multi-view studio data enables high-fidelity modeling of humans wit…

cs.CV2025

Capture, Canonicalize, Splat: Zero-Shot 3D Gaussian Avatars from Unstructured Phone Images

Emanuel Garbin, Guy Adam, Oded Krams +14

We present a novel, zero-shot pipeline for creating hyperrealistic, identity-preserving 3D avatars from a few unstructured phone images. Existing methods face several challenges: s…

cs.CV2025

HairCUP: Hair Compositional Universal Prior for 3D Gaussian Avatars

Byungjun Kim, Shunsuke Saito, Giljoo Nam +4

We present a universal prior model for 3D head avatars with explicit hair compositionality. Existing approaches to build generalizable priors for 3D head avatars often adopt a holi…

cs.GR2025

3DGH: 3D Head Generation with Composable Hair and Face

Chengan He, Junxuan Li, Tobias Kirschstein +7

We present 3DGH, an unconditional generative model for 3D human heads with composable hair and face components. Unlike previous work that entangles the modeling of hair and face, w…