10 papers
LUNA: Learning Universal 3D Human Animation Beyond Skinning
Peng Li, Rawal Khirodkar, Junxuan Li +6
Creating photorealistic, animatable 3D human avatars from monocular images still largely depends on Linear Blend Skinning (LBS) and parametric body models, which constrain expressi…
GenLCA: 3D Diffusion for Full-Body Avatars from In-the-Wild Videos
Yiqian Wu, Rawal Khirodkar, Egor Zakharov +6
We present GenLCA, a diffusion-based generative model for generating and editing photorealistic full-body avatars from text and image inputs. The generated avatars are faithful to…
Large-scale Codec Avatars: The Unreasonable Effectiveness of Large-scale Avatar Pretraining
Junxuan Li, Rawal Khirodkar, Chengan He +37
High-quality 3D avatar modeling faces a critical trade-off between fidelity and generalization. On the one hand, multi-view studio data enables high-fidelity modeling of humans wit…
Capture, Canonicalize, Splat: Zero-Shot 3D Gaussian Avatars from Unstructured Phone Images
Emanuel Garbin, Guy Adam, Oded Krams +14
We present a novel, zero-shot pipeline for creating hyperrealistic, identity-preserving 3D avatars from a few unstructured phone images. Existing methods face several challenges: s…
HairCUP: Hair Compositional Universal Prior for 3D Gaussian Avatars
Byungjun Kim, Shunsuke Saito, Giljoo Nam +4
We present a universal prior model for 3D head avatars with explicit hair compositionality. Existing approaches to build generalizable priors for 3D head avatars often adopt a holi…
3DGH: 3D Head Generation with Composable Hair and Face
Chengan He, Junxuan Li, Tobias Kirschstein +7
We present 3DGH, an unconditional generative model for 3D human heads with composable hair and face components. Unlike previous work that entangles the modeling of hair and face, w…