collaborators

8 papers

cs.CV2026

LUNA: Learning Universal 3D Human Animation Beyond Skinning

Peng Li, Rawal Khirodkar, Junxuan Li +6

Creating photorealistic, animatable 3D human avatars from monocular images still largely depends on Linear Blend Skinning (LBS) and parametric body models, which constrain expressi…

cs.CV2026

Sapiens2

Rawal Khirodkar, He Wen, Julieta Martinez +3

We present Sapiens2, a model family of high-resolution transformers for human-centric vision focused on generalization, versatility, and high-fidelity outputs. Our model sizes rang…

cs.CV2026

GenLCA: 3D Diffusion for Full-Body Avatars from In-the-Wild Videos

Yiqian Wu, Rawal Khirodkar, Egor Zakharov +6

We present GenLCA, a diffusion-based generative model for generating and editing photorealistic full-body avatars from text and image inputs. The generated avatars are faithful to…

cs.CV2026

Large-scale Codec Avatars: The Unreasonable Effectiveness of Large-scale Avatar Pretraining

Junxuan Li, Rawal Khirodkar, Chengan He +37

High-quality 3D avatar modeling faces a critical trade-off between fidelity and generalization. On the one hand, multi-view studio data enables high-fidelity modeling of humans wit…

cs.CV2026

DuoMo: Dual Motion Diffusion for World-Space Human Reconstruction

Yufu Wang, Evonne Ng, Soyong Shin +8

We present DuoMo, a generative method that recovers human motion in world-space coordinates from unconstrained videos with noisy or incomplete observations. Reconstructing such mot…

cs.CV2025

Capture, Canonicalize, Splat: Zero-Shot 3D Gaussian Avatars from Unstructured Phone Images

Emanuel Garbin, Guy Adam, Oded Krams +14

We present a novel, zero-shot pipeline for creating hyperrealistic, identity-preserving 3D avatars from a few unstructured phone images. Existing methods face several challenges: s…