5 papers
Progressive Pose-Guided 4D Animal Reconstruction from Monocular Video
Siyuan Li, Weiying Chen, Yilin Wang +3
Reconstructing 4D animals from monocular videos is challenging due to large inter-species variation, complex articulations, and the lack of reliable templates. Existing approaches…
SandSim: Curve-Guided Gaussian Splatting for Reconstructing Sand Painting Processes
Yilin Wang, Haojie Huang, Chen Li +3
Sand painting is a process-driven art where visual appearance emerges from granular accumulation. Given a single image, reconstructing a plausible sand painting process requires mo…
MotionDreamer: One-to-Many Motion Synthesis with Localized Generative Masked Transformer
Yilin Wang, Chuan Guo, Yuxuan Mu +5
Generative masked transformers have demonstrated remarkable success across various content generation tasks, primarily due to their ability to effectively model large-scale dataset…
GSD: View-Guided Gaussian Splatting Diffusion for 3D Reconstruction
Yuxuan Mu, Xinxin Zuo, Chuan Guo +7
We present GSD, a diffusion model approach based on Gaussian Splatting (GS) representation for 3D object reconstruction from a single view. Prior works suffer from inconsistent 3D…
RegionGrasp: A Novel Task for Contact Region Controllable Hand Grasp Generation
Yilin Wang, Chuan Guo, Li Cheng +1
Can machine automatically generate multiple distinct and natural hand grasps, given specific contact region of an object in 3D? This motivates us to consider a novel task of \texti…