4 papers
PTIR-GS: Path-Traced Inverse Rendering with Global Illumination in 3D Gaussian Fields
Junke Zhu, Hao Zhang, Yutian Zhu +6
Ray tracing enables 3D Gaussian fields to serve as a representation for physically based light transport. Faithful inverse rendering requires forward rendering and backward optimiz…
RefGlass-GS: A UAV-Enabled Fusion Framework for Photorealistic, Semantic and Interactive Digitization of Reflective Glass Facades via Gaussian Splatting
Zhenyu Liang, Xiao Zhang, Boyu Wang +5
Existing digitization of buildings with reflective glass facades suffers from geometric reconstruction distortion, unrealistic view-dependent texture rendering, and difficulties in…
MaterialClusterGS: Palette-Based Material Decomposition and Physically-Based Relighting with 2D Gaussian Splatting
Hao Zhang, Ang Li, Boyan Du +6
We present MaterialClusterGS, a palette-based material decomposition framework for 2D Gaussian Splatting that enables physically based relighting and material editing. Existing Gau…
Cross-Modal Visuo-Tactile Object Perception
Anirvan Dutta, Simone Tasciotti, Claudia Cusseddu +6
Estimating physical properties is critical for safe and efficient autonomous robotic manipulation, particularly during contact-rich interactions. In such settings, vision and tacti…