activity
20222026
most citedPinchCatcher: Enabling Multi-selection for Gaze+Pinch

18 citations · 26 across the 9 of their papers we have counts for

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Showing 2026Show all

5 papers · 1 filter

cs.HC2026

PlanePivoting: Exploration and Optimization of Gaze-Mouse Cursor Alignment for Spatial Object Translation

Jinwook Kim, Sangmin Park, Jihyeon Lee +2

As XR matures into a ubiquitous computing platform, the disconnect between 2D and 3D input modalities remains a critical barrier to seamless workflow. Frequent transitions between…

cs.HC2026

Point&Spawn: Mid-Air Reference-Free Object Instantiation Using Gaze and Hand Gestures in Extended Reality

Jihyeon Lee, Ken Pfeuffer, Jinwook Kim +1

Mid-air object instantiation in XR requires users to specify a 3D position without spatial references, such as surfaces or existing objects. We present Point&Spawn, a staged pipeli…

cs.HC2026

UniScale: Exploring Unimanual Gesture Mapping Strategies for Gaze+Pinch-based Scaling Interaction

Kyoungwhan Mheen, Jinwook Kim, Sang Ho Yoon

Object scaling serves as a fundamental spatial manipulation that enables complex and productive tasks in XR environments. This paper investigates unimanual scaling techniques for X…

cs.RO2026

RLDX-1 Technical Report

Dongyoung Kim, Huiwon Jang, Myungkyu Koo +65

While Vision-Language-Action models (VLAs) have shown remarkable progress toward human-like generalist robotic policies through the versatile intelligence (i.e. broad scene underst…

cs.HC2026

Align-to-Scale: Mode Switching Technique for Unimanual 3D Object Manipulation with Gaze-Hand-Object Alignment in Extended Reality

Min-yung Kim, Jinwook Kim, Ken Pfeuffer +1

As extended reality (XR) technologies rapidly become as ubiquitous as today's mobile devices, supporting one-handed interaction becomes essential for XR. However, the prevalent Gaz…