1 citations · 1 across the 2 of their papers we have counts for
2 papers
cs.CV2025
LCS: An AI-based Low-Complexity Scaler for Power-Efficient Super-Resolution of Game Content
Simon Pochinda, Momen K. Tageldeen, Mark Thompson +5
The increasing complexity of content rendering in modern games has led to a problematic growth in the workload of the GPU. In this paper, we propose an AI-based low-complexity scal…
cs.CV2022★ 1 cited
The Vehicle Trajectory Prediction Based on ResNet and EfficientNet Model
Ruyi Qu, Shukai Huang, Jiexuan Zhou +2
At present, a major challenge for the application of automatic driving technology is the accurate prediction of vehicle trajectory. With the vigorous development of computer techno…