5 papers
EgoSim: Egocentric World Simulator for Embodied Interaction Generation
Jinkun Hao, Mingda Jia, Ruiyan Wang +7
We introduce EgoSim, a closed-loop egocentric world simulator that generates spatially consistent interaction videos and persistently updates the underlying 3D scene state for cont…
Pinco: Position-induced Consistent Adapter for Diffusion Transformer in Foreground-conditioned Inpainting
Guangben Lu, Yuzhen Du, Zhimin Sun +6
Foreground-conditioned inpainting aims to seamlessly fill the background region of an image by utilizing the provided foreground subject and a text description. While existing T2I-…
SIGMAN:Scaling 3D Human Gaussian Generation with Millions of Assets
Yuhang Yang, Fengqi Liu, Yixing Lu +8
3D human digitization has long been a highly pursued yet challenging task. Existing methods aim to generate high-quality 3D digital humans from single or multiple views, but remain…
AA: Adaptive Transformation Agent for Text-Guided Subject-Position Variable Background Inpainting
Yizhe Tang, Zhimin Sun, Yuzhen Du +6
Image inpainting aims to fill the missing region of an image. Recently, there has been a surge of interest in foreground-conditioned background inpainting, a sub-task that fills th…
MOS: Modeling Object-Scene Associations in Generalized Category Discovery
Zhengyuan Peng, Jinpeng Ma, Zhimin Sun +4
Generalized Category Discovery (GCD) is a classification task that aims to classify both base and novel classes in unlabeled images, using knowledge from a labeled dataset. In GCD,…