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cs.GR2025
Coordinate Condensation: Subspace-Accelerated Coordinate Descent for Physics-Based Simulation
Ty Trusty
We introduce Coordinate Condensation, a variant of coordinate descent that accelerates physics-based simulation by augmenting local coordinate updates with a Schur-complement-based…
cs.GR2025
Sparse, Geometry- and Material-Aware Bases for Multilevel Elastodynamic Simulation
Ty Trusty, David I. W. Levin, Danny M. Kaufman
We present a multi-level elastodynamics timestep solver for accelerating incremental potential contact (IPC) simulations. Our method retains the robustness of gold standard IPC in…
cs.GR2025
FastAtlas: Real-Time Compact Atlases for Texture Space Shading
Nicholas Vining, Alexander Majercik, Floria Gu +5
Texture-space shading (TSS) methods decouple shading and rasterization, allowing shading to be performed at a different framerate and spatial resolution than rasterization. TSS has…