42 citations · 65 across the 7 of their papers we have counts for
9 papers
Uncovering EEG Patterns Consistently Associated with Cybersickness Discomfort Using Deep Learning Interpretability Maps
Jacqueline Yau, Katherine J. Mimnaugh, Pawel Augustynowicz +9
Uncomfortable sensations similar to motion sickness, called cybersickness, can develop when using Virtual Reality (VR) head-mounted displays. Cybersickness poses a hindrance to gre…
Unwinding Rotations Reduces VR Sickness in Nonsimulated Immersive Telepresence
Filip Kulisiewicz, Basak Sakcak, Evan G. Center +4
Immersive telepresence, when a user views the video stream of a camera in a remote environment using a Head Mounted Display (HMD), has great potential to improve the se…
Sharing but Not Caring: Similar Outcomes for Shared Control and Switching Control in Telepresence-Robot Navigation
Juho Kalliokoski, Evan G. Center, Steven M. LaValle +2
Telepresence robots enable users to interact with remote environments, but efficient and intuitive navigation remains a challenge. In this work, we developed and evaluated a shared…
Body Ownership Affects the Processing of Sensorimotor Contingencies in Virtual Reality
Evan G. Center, Matti Pouke, Alessandro Nardi +4
Presence in virtual reality (VR), the subjective sense of "being there" in a virtual environment, is notoriously difficult to measure. Electroencephalography (EEG) may offer a prom…
Deformation of the panoramic sphere into an ellipsoid to induce self-motion in telepresence users
Eetu Laukka, Evan G. Center, Timo Ojala +2
Mobile telepresence robots allow users to feel present and explore remote environments using technology. Traditionally, these systems are implemented using a camera onboard a mobil…
From Virtual Reality to the Emerging Discipline of Perception Engineering
Steven M. LaValle, Evan G. Center, Timo Ojala +6
This paper makes the case that a powerful new discipline, which we term perception engineering, is steadily emerging. It follows from a progression of ideas that involve creating i…
Virtual Reality Sickness Reduces Attention During Immersive Experiences
Katherine J. Mimnaugh, Evan G. Center, Markku Suomalainen +6
In this paper, we show that Virtual Reality (VR) sickness is associated with a reduction in attention, which was detected with the P3b Event-Related Potential (ERP) component from…
The Body Scaling Effect and Its Impact on Physics Plausibility
Matti Pouke, Evan G. Center, Alexis P. Chambers +3
In this study we investigated the effect of body ownership illusion-based body scaling on physics plausibility in Virtual Reality (VR). Our interest was in examining whether body o…
Augmenting Immersive Telepresence Experience with a Virtual Body
Nikunj Arora, Markku Suomalainen, Matti Pouke +5
We propose augmenting immersive telepresence by adding a virtual body, representing the user's own arm motions, as realized through a head-mounted display and a 360-degree camera.…