1 citations · 2 across the 6 of their papers we have counts for
8 papers
Sensing Instability, Adapting the Scene: A Real-Time Movement-Smoothing Design Framework for Stable VR Locomotion
Ramisa Fariha Joyee, M. Rasel Mahmud
Users experience different balance challenges while standing, walking, and turning in virtual reality (VR), yet most locomotion techniques apply the same visual behavior regardless…
Preliminary Evaluation of Transition-Aware Controller Locomotion Adaptations for Supporting Postural Stability in VR
Ramisa Fariha Joyee, M. Rasel Mahmud
We present three locomotion adaptation approaches: Motion Acceleration, Turn Acceleration, and Motion Deceleration to improve postural stability during body-state transitions in vi…
Beyond the Headset: A Systematization of Knowledge on Extended Reality Privacy and Security in Healthcare
Nafisa Anjum, M. Rasel Mahmud
Extended reality (XR) systems are increasingly used in healthcare applications ranging from surgical planning to remote rehabilitation and mental health support. However, the rich…
Toward Postural State Classification in Immersive VR with Multimodal Data and Explainability Analysis
Nipa Anjum, Md Irfan Pavel, Robert Gonzalez +4
Ensuring a safe virtual reality (VR) experience requires systems that can predict and respond when users lose their balance. Although prior work has examined fall prediction and mo…
Standing Balance Improvement Using Vibrotactile Feedback in Virtual Reality
M. Rasel Mahmud, Michael Stewart, Alberto Cordova +1
Virtual Reality (VR) users often encounter postural instability, i.e., balance issues, which can be a significant impediment to universal usability and accessibility, particularly…
Auditory Feedback to Make Walking in Virtual Reality More Accessible
M. Rasel Mahmud, Michael Stewart, Alberto Cordova +1
The objective of this study is to investigate the impact of several auditory feedback modalities on gait (i.e., walking patterns) in virtual reality (VR). Prior research has substa…
Vibrotactile Feedback to Make Real Walking in Virtual Reality More Accessible
M. Rasel Mahmud, Michael Stewart, Alberto Cordova +1
This research aims to examine the effects of various vibrotactile feedback techniques on gait (i.e., walking patterns) in virtual reality (VR). Prior studies have demonstrated that…
Auditory Feedback for Standing Balance Improvement in Virtual Reality
M. Rasel Mahmud, Michael Stewart, Alberto Cordova +1
Virtual Reality (VR) users often experience postural instability, i.e., balance problems, which could be a major barrier to universal usability and accessibility for all, especiall…