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Paul Wisbey

3 papers hereh-index 00 citations3 works total

Matching runs newest-first, so older work may not be attached to this profile yet.

author position
  • middle author2
  • last author1

Across the 3 of 3 papers where every author was matched, so the position is known.

fields
  • cs.CV2
  • eess.IV1

identity via Semantic Scholar / OpenAlex

collaborators

3 papers

cs.CV2025

Mem-MLP: Real-Time 3D Human Motion Generation from Sparse Inputs

Sinan Mutlu, Georgios F. Angelis, Savas Ozkan +3

Realistic and smooth full-body tracking is crucial for immersive AR/VR applications. Existing systems primarily track head and hands via Head Mounted Devices (HMDs) and controllers…

cs.CV2025

Efficient 3D Full-Body Motion Generation from Sparse Tracking Inputs with Temporal Windows

Georgios Fotios Angelis, Savas Ozkan, Sinan Mutlu +3

To have a seamless user experience on immersive AR/VR applications, the importance of efficient and effective Neural Network (NN) models is undeniable, since missing body parts tha…

eess.IV2022

A Mixed Quantization Network for Computationally Efficient Mobile Inverse Tone Mapping

Juan Borrego-Carazo, Mete Ozay, Frederik Laboyrie +1

Recovering a high dynamic range (HDR) image from a single low dynamic range (LDR) image, namely inverse tone mapping (ITM), is challenging due to the lack of information in over- a…

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