43 citations · 159 across the 10 of their papers we have counts for
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cs.CV2024★ 23 cited
GS^3: Efficient Relighting with Triple Gaussian Splatting
Zoubin Bi, Yixin Zeng, Chong Zeng +4
We present a spatial and angular Gaussian based representation and a triple splatting process, for real-time, high-quality novel lighting-and-view synthesis from multi-view point-l…
cs.CV2024★ 2 cited
MeshFormer: High-Quality Mesh Generation with 3D-Guided Reconstruction Model
Minghua Liu, Chong Zeng, Xinyue Wei +9
Open-world 3D reconstruction models have recently garnered significant attention. However, without sufficient 3D inductive bias, existing methods typically entail expensive trainin…
cs.CV2024★ 41 cited
DiLightNet: Fine-grained Lighting Control for Diffusion-based Image Generation
Chong Zeng, Yue Dong, Pieter Peers +3
This paper presents a novel method for exerting fine-grained lighting control during text-driven diffusion-based image generation. While existing diffusion models already have the…