7 papers · 1 filter
STAvatar: Soft Binding and Temporal Density Control for Monocular 3D Head Avatars Reconstruction
Jiankuo Zhao, Xiangyu Zhu, Zidu Wang +1
Reconstructing high-fidelity and animatable 3D head avatars from monocular videos remains a challenging yet essential task. Existing methods based on 3D Gaussian Splatting typicall…
BFSM: 3D Bidirectional Face-Skull Morphable Model
Zidu Wang, Meng Xu, Miao Xu +5
Building a joint face-skull morphable model holds great potential for applications such as remote diagnostics, surgical planning, medical education, and physically based facial sim…
Towards Realistic Hand-Object Interaction with Gravity-Field Based Diffusion Bridge
Miao Xu, Xiangyu Zhu, Xusheng Liang +3
Existing reconstruction or hand-object pose estimation methods are capable of producing coarse interaction states. However, due to the complex and diverse geometry of both human ha…
SRM-Hair: Single Image Head Mesh Reconstruction via 3D Morphable Hair
Zidu Wang, Jiankuo Zhao, Miao Xu +2
3D Morphable Models (3DMMs) have played a pivotal role as a fundamental representation or initialization for 3D avatar animation and reconstruction. However, extending 3DMMs to hai…
S2TD-Face: Reconstruct a Detailed 3D Face with Controllable Texture from a Single Sketch
Zidu Wang, Xiangyu Zhu, Jiang Yu +2
3D textured face reconstruction from sketches applicable in many scenarios such as animation, 3D avatars, artistic design, missing people search, etc., is a highly promising but un…
3D Face Reconstruction with the Geometric Guidance of Facial Part Segmentation
Zidu Wang, Xiangyu Zhu, Tianshuo Zhang +2
3D Morphable Models (3DMMs) provide promising 3D face reconstructions in various applications. However, existing methods struggle to reconstruct faces with extreme expressions due…