36 citations · 40 across the 4 of their papers we have counts for
4 papers
Avatar V: Scaling Video-Reference Avatar Video Generation
Benjamin Liang, Ce Chen, Desmond Lin +20
Generating avatar videos that are not merely visually similar to a target individual but behaviorally recognizable, faithfully reproducing their talking rhythm, gestural tendencies…
The Shortest Route Is Not Always the Fastest: Probability-Modeled Stereoscopic Eye Movement Completion Time in VR
Budmonde Duinkharjav, Benjamin Liang, Anjul Patney +2
Speed and consistency of target-shifting play a crucial role in human ability to perform complex tasks. Shifting our gaze between objects of interest quickly and consistently requi…
Force-Aware Interface via Electromyography for Natural VR/AR Interaction
Yunxiang Zhang, Benjamin Liang, Boyuan Chen +4
While tremendous advances in visual and auditory realism have been made for virtual and augmented reality (VR/AR), introducing a plausible sense of physicality into the virtual wor…
Egocentric Prediction of Action Target in 3D
Yiming Li, Ziang Cao, Andrew Liang +4
We are interested in anticipating as early as possible the target location of a person's object manipulation action in a 3D workspace from egocentric vision. It is important in fie…