13 citations · 38 across the 19 of their papers we have counts for
7 papers · 1 filter
Enhancing Sound Source Localization via False Negative Elimination
Zengjie Song, Jiangshe Zhang, Yuxi Wang +2
Sound source localization aims to localize objects emitting the sound in visual scenes. Recent works obtaining impressive results typically rely on contrastive learning. However, t…
CityX: Controllable Procedural Content Generation for Unbounded 3D Cities
Shougao Zhang, Mengqi Zhou, Yuxi Wang +5
Urban areas, as the primary human habitat in modern civilization, accommodate a broad spectrum of social activities. With the surge of embodied intelligence, recent years have witn…
MaterialSeg3D: Segmenting Dense Materials from 2D Priors for 3D Assets
Zeyu Li, Ruitong Gan, Chuanchen Luo +7
Driven by powerful image diffusion models, recent research has achieved the automatic creation of 3D objects from textual or visual guidance. By performing score distillation sampl…
StableMoFusion: Towards Robust and Efficient Diffusion-based Motion Generation Framework
Yiheng Huang, Hui Yang, Chuanchen Luo +5
Thanks to the powerful generative capacity of diffusion models, recent years have witnessed rapid progress in human motion generation. Existing diffusion-based methods employ dispa…
Continual Forgetting for Pre-trained Vision Models
Hongbo Zhao, Bolin Ni, Haochen Wang +6
For privacy and security concerns, the need to erase unwanted information from pre-trained vision models is becoming evident nowadays. In real-world scenarios, erasure requests ori…
SAGD: Boundary-Enhanced Segment Anything in 3D Gaussian via Gaussian Decomposition
Xu Hu, Yuxi Wang, Lue Fan +6
3D Gaussian Splatting has emerged as an alternative 3D representation for novel view synthesis, benefiting from its high-quality rendering results and real-time rendering speed. Ho…
FurniScene: A Large-scale 3D Room Dataset with Intricate Furnishing Scenes
Genghao Zhang, Yuxi Wang, Chuanchen Luo +4
Indoor scene generation has attracted significant attention recently as it is crucial for applications of gaming, virtual reality, and interior design. Current indoor scene generat…