16 citations · 41 across the 5 of their papers we have counts for
5 papers
Applied User Research in Virtual Reality: Tools, Methods, and Challenges
Leonie Bensch, Andrea Casini, Aidan Cowley +7
This chapter explores the practice of conducting user research studies and design assessments in virtual reality (VR). An overview of key VR hardware and software tools is provided…
Touching the Moon: Leveraging Passive Haptics, Embodiment and Presence for Operational Assessments in Virtual Reality
Florian Dufresne, Tommy Nilsson, Geoffrey Gorisse +6
Space agencies are in the process of drawing up carefully thought-out Concepts of Operations (ConOps) for future human missions on the Moon. These are typically assessed and valida…
Using Virtual Reality to Shape Humanity's Return to the Moon: Key Takeaways from a Design Study
Tommy Nilsson, Flavie Rometsch, Leonie Becker +7
Revived interest in lunar exploration is heralding a new generation of design solutions in support of human operations on the Moon. While space system design has traditionally been…
Telerobotic Mars Mission for Lava Tube Exploration and Examination of Life
Hanjo Schnellbaecher, Florian Dufresne, Tommy Nilsson +5
The general profile and overarching goal of this proposed mission is to pioneer potentially highly beneficial (even vital) and cost-effective techniques for the future human coloni…
Using Virtual Reality to Design and Evaluate a Lunar Lander: The EL3 Case Study
Tommy Nilsson, Flavie Rometsch, Andrea E. M. Casini +7
The European Large Logistics Lander (EL3) is being designed to carry out cargo delivery missions in support of future lunar ground crews. The capacity of virtual reality (VR) to vi…