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20212026
most citedDynamic Multi-Person Mesh Recovery From Uncalibrated Multi-View Cameras

34 citations · 57 across the 17 of their papers we have counts for

collaborators

18 papers

cs.RO2026

Scalable Multi-Human Cooperative Manipulation via Commander-Executor Coordination

Buzhen Huang, Xingchen Wu, Yuanwang Yang +2

Multi-human cooperative object manipulation is a highly challenging topic in humanoid control. While existing methods can handle simple collaborative carrying tasks, they struggle…

cs.CV2026

Feed-Forward Multi-view Multi-person Reconstruction with Contrastive Human-Aware 3D Representation

Yuanwang Yang, Buzhen Huang, Zongxuan Ren +2

Multi-view human reconstruction has been extensively studied under simplified settings, yet robust and efficient multi-person reconstruction in unconstrained environments remains c…

cs.CV2026

Stability-Driven Motion Generation for Object-Guided Human-Human Co-Manipulation

Jiahao Xu, Xiaohan Yuan, Xingchen Wu +3

Co-manipulation requires multiple humans to synchronize their motions with a shared object while ensuring reasonable interactions, maintaining natural poses, and preserving stable…

cs.CV2026

Contrastive Multi-Modal Hypergraph Reasoning for 3D Crowd Mesh Recovery

Minghao Sun, Chongyang Xu, Yitao Xie +2

Multi-person 3D reconstruction is pivotal for real-world interaction analysis, yet remains challenging due to severe occlusions and depth ambiguity. Current approaches typically re…

cs.CV2025

E-React: Towards Emotionally Controlled Synthesis of Human Reactions

Chen Zhu, Buzhen Huang, Zijing Wu +2

Emotion serves as an essential component in daily human interactions. Existing human motion generation frameworks do not consider the impact of emotions, which reduces naturalness…

cs.CV2025

Reconstructing Close Human Interaction with Appearance and Proxemics Reasoning

Buzhen Huang, Chen Li, Chongyang Xu +4

Due to visual ambiguities and inter-person occlusions, existing human pose estimation methods cannot recover plausible close interactions from in-the-wild videos. Even state-of-the…

cs.CV2025★ 2 cited

TokenHSI: Unified Synthesis of Physical Human-Scene Interactions through Task Tokenization

Liang Pan, Zeshi Yang, Zhiyang Dou +5

Synthesizing diverse and physically plausible Human-Scene Interactions (HSI) is pivotal for both computer animation and embodied AI. Despite encouraging progress, current methods m…

cs.CV2025★ 1 cited

Adapting Human Mesh Recovery with Vision-Language Feedback

Chongyang Xu, Buzhen Huang, Chengfang Zhang +2

Human mesh recovery can be approached using either regression-based or optimization-based methods. Regression models achieve high pose accuracy but struggle with model-to-image ali…

cs.CV2024★ 12 cited

Simultaneously Recovering Multi-Person Meshes and Multi-View Cameras with Human Semantics

Buzhen Huang, Jingyi Ju, Yuan Shu +1

Dynamic multi-person mesh recovery has broad applications in sports broadcasting, virtual reality, and video games. However, current multi-view frameworks rely on a time-consuming…

cs.CV2024

Generalizable Human Gaussians from Single-View Image

Jinnan Chen, Chen Li, Jianfeng Zhang +4

In this work, we tackle the task of learning 3D human Gaussians from a single image, focusing on recovering detailed appearance and geometry including unobserved regions. We introd…

cs.CV2024

Closely Interactive Human Reconstruction with Proxemics and Physics-Guided Adaption

Buzhen Huang, Chen Li, Chongyang Xu +3

Existing multi-person human reconstruction approaches mainly focus on recovering accurate poses or avoiding penetration, but overlook the modeling of close interactions. In this wo…

cs.CV2023★ 1 cited

CrowdRec: 3D Crowd Reconstruction from Single Color Images

Buzhen Huang, Jingyi Ju, Yangang Wang

This is a technical report for the GigaCrowd challenge. Reconstructing 3D crowds from monocular images is a challenging problem due to mutual occlusions, server depth ambiguity, an…

cs.CV2023★ 2 cited

Reconstructing Groups of People with Hypergraph Relational Reasoning

Buzhen Huang, Jingyi Ju, Zhihao Li +1

Due to the mutual occlusion, severe scale variation, and complex spatial distribution, the current multi-person mesh recovery methods cannot produce accurate absolute body poses an…

cs.CV2023

Physics-Guided Human Motion Capture with Pose Probability Modeling

Jingyi Ju, Buzhen Huang, Chen Zhu +2

Incorporating physics in human motion capture to avoid artifacts like floating, foot sliding, and ground penetration is a promising direction. Existing solutions always adopt kinem…

cs.CV2023

Synthesizing Physically Plausible Human Motions in 3D Scenes

Liang Pan, Jingbo Wang, Buzhen Huang +4

We present a physics-based character control framework for synthesizing human-scene interactions. Recent advances adopt physics simulation to mitigate artifacts produced by data-dr…

cs.CV2022★ 4 cited

Occluded Human Body Capture with Self-Supervised Spatial-Temporal Motion Prior

Buzhen Huang, Yuan Shu, Jingyi Ju +1

Although significant progress has been achieved on monocular maker-less human motion capture in recent years, it is still hard for state-of-the-art methods to obtain satisfactory r…

cs.CV2022★ 1 cited

Neural MoCon: Neural Motion Control for Physically Plausible Human Motion Capture

Buzhen Huang, Liang Pan, Yuan Yang +2

Due to the visual ambiguity, purely kinematic formulations on monocular human motion capture are often physically incorrect, biomechanically implausible, and can not reconstruct ac…

cs.CV2021★ 34 cited

Dynamic Multi-Person Mesh Recovery From Uncalibrated Multi-View Cameras

Buzhen Huang, Yuan Shu, Tianshu Zhang +1

Dynamic multi-person mesh recovery has been a hot topic in 3D vision recently. However, few works focus on the multi-person motion capture from uncalibrated cameras, which mainly f…