activity
20222026
most citedA Survey on Human Interaction Motion Generation

4 citations · 6 across the 8 of their papers we have counts for

collaborators

11 papers

cs.CV2026

Accelerated Likelihood Maximization for Diffusion-based Versatile Content Generation

Hyunsoo Lee, Inwoo Hwang, Young Min Kim

Generating diverse, coherent, and plausible content from partially given inputs remains a fundamental challenge for diffusion models. Existing approaches face clear limitations: tr…

cs.CV2026

EgoForce: Robust Online Egocentric Motion Reconstruction via Diffusion Forcing

Inwoo Hwang, Donggeun Lim, Hojun Jang +1

With recent advances in embodied agents and AR devices, egocentric observations are readily available as input for real-world interactive online applications. However, egocentric v…

cs.CV2026

ScaleMoGen: Autoregressive Next-Scale Prediction for Human Motion Generation

Inwoo Hwang, Hojun Jang, Bing Zhou +3

We present ScaleMoGen, a scale-wise autoregressive framework for text-driven human motion generation. Unlike conventional autoregressive approaches that rely on standard next-token…

cs.CV2025

Event-Driven Storytelling with Multiple Lifelike Humans in a 3D Scene

Donggeun Lim, Jinseok Bae, Inwoo Hwang +3

In this work, we propose a framework that creates a lively virtual dynamic scene with contextual motions of multiple humans. Generating multi-human contextual motion requires holis…

cs.CV2025★ 4 cited

A Survey on Human Interaction Motion Generation

Kewei Sui, Anindita Ghosh, Inwoo Hwang +3

Humans inhabit a world defined by interactions -- with other humans, objects, and environments. These interactive movements not only convey our relationships with our surroundings…

cs.GR2025

Versatile Physics-based Character Control with Hybrid Latent Representation

Jinseok Bae, Jungdam Won, Donggeun Lim +2

We present a versatile latent representation that enables physically simulated character to efficiently utilize motion priors. To build a powerful motion embedding that is shared a…

cs.CV2025

SceneMI: Motion In-betweening for Modeling Human-Scene Interactions

Inwoo Hwang, Bing Zhou, Young Min Kim +2

Modeling human-scene interactions (HSI) is essential for understanding and simulating everyday human behaviors. Recent approaches utilizing generative modeling have made progress i…

cs.GR2025

Motion Synthesis with Sparse and Flexible Keyjoint Control

Inwoo Hwang, Jinseok Bae, Donggeun Lim +1

Creating expressive character animations is labor-intensive, requiring intricate manual adjustment of animators across space and time. Previous works on controllable motion generat…

cs.CV2023★ 1 cited

Text2Scene: Text-driven Indoor Scene Stylization with Part-aware Details

Inwoo Hwang, Hyeonwoo Kim, Young Min Kim

We propose Text2Scene, a method to automatically create realistic textures for virtual scenes composed of multiple objects. Guided by a reference image and text descriptions, our p…

cs.CV2022★ 1 cited

Ev-NeRF: Event Based Neural Radiance Field

Inwoo Hwang, Junho Kim, Young Min Kim

We present Ev-NeRF, a Neural Radiance Field derived from event data. While event cameras can measure subtle brightness changes in high frame rates, the measurements in low lighting…

cs.CV2022

Ev-TTA: Test-Time Adaptation for Event-Based Object Recognition

Junho Kim, Inwoo Hwang, Young Min Kim

We introduce Ev-TTA, a simple, effective test-time adaptation algorithm for event-based object recognition. While event cameras are proposed to provide measurements of scenes with…