activity
20212026
most citedZeST: Zero-Shot Material Transfer from a Single Image

2 citations · 4 across the 12 of their papers we have counts for

collaborators

13 papers

cs.CV2026

LoGAN: Multilingual Font Localization with Generative Agents

Zhuoning Yuan, Ta-Ying Cheng, Benjamin Klein

Localizing a font into new languages is a highly intricate task requiring precise design adaptation of glyphs, color/texture, and spacing/kerning, from source to target languages.…

cs.CV2026

Vera: A Layered Diffusion Model for Content-Preserving Video Editing

Hongkai Zheng, Ta-Ying Cheng, Benjamin Klein +2

Video diffusion models have enabled remarkable progress in video generation and editing. However, content preservation remains a core challenge: existing methods regenerate every p…

cs.CV2026

VOID: Video Object and Interaction Deletion

Saman Motamed, William Harvey, Benjamin Klein +3

Existing video object removal methods excel at inpainting content "behind" the object and correcting appearance-level artifacts such as shadows and reflections. However, when the r…

cs.CV2025

MARBLE: Material Recomposition and Blending in CLIP-Space

Ta-Ying Cheng, Prafull Sharma, Mark Boss +1

Editing materials of objects in images based on exemplar images is an active area of research in computer vision and graphics. We propose MARBLE, a method for performing material b…

cs.CV2025★ 1 cited

Seeing from Another Perspective: Evaluating Multi-View Understanding in MLLMs

Chun-Hsiao Yeh, Chenyu Wang, Shengbang Tong +7

Multi-view understanding, the ability to reconcile visual information across diverse viewpoints for effective navigation, manipulation, and 3D scene comprehension, is a fundamental…

cs.CV2024★ 2 cited

ZeST: Zero-Shot Material Transfer from a Single Image

Ta-Ying Cheng, Prafull Sharma, Andrew Markham +2

We propose ZeST, a method for zero-shot material transfer to an object in the input image given a material exemplar image. ZeST leverages existing diffusion adapters to extract imp…

cs.CV2024★ 1 cited

SpatialPIN: Enhancing Spatial Reasoning Capabilities of Vision-Language Models through Prompting and Interacting 3D Priors

Chenyang Ma, Kai Lu, Ta-Ying Cheng +2

Current state-of-the-art spatial reasoning-enhanced VLMs are trained to excel at spatial visual question answering (VQA). However, we believe that higher-level 3D-aware tasks, such…

cs.CV2024

Gen4Gen: Generative Data Pipeline for Generative Multi-Concept Composition

Chun-Hsiao Yeh, Ta-Ying Cheng, He-Yen Hsieh +6

Recent text-to-image diffusion models are able to learn and synthesize images containing novel, personalized concepts (e.g., their own pets or specific items) with just a few examp…

cs.CV2024

Learning Continuous 3D Words for Text-to-Image Generation

Ta-Ying Cheng, Matheus Gadelha, Thibault Groueix +4

Current controls over diffusion models (e.g., through text or ControlNet) for image generation fall short in recognizing abstract, continuous attributes like illumination direction…

cs.CV2023

3DMiner: Discovering Shapes from Large-Scale Unannotated Image Datasets

Ta-Ying Cheng, Matheus Gadelha, Soren Pirk +4

We present 3DMiner -- a pipeline for mining 3D shapes from challenging large-scale unannotated image datasets. Unlike other unsupervised 3D reconstruction methods, we assume that,…

cs.CV2023

Multi-body SE(3) Equivariance for Unsupervised Rigid Segmentation and Motion Estimation

Jia-Xing Zhong, Ta-Ying Cheng, Yuhang He +4

A truly generalizable approach to rigid segmentation and motion estimation is fundamental to 3D understanding of articulated objects and moving scenes. In view of the closely inter…

cs.CV2022

Meta-Sampler: Almost-Universal yet Task-Oriented Sampling for Point Clouds

Ta-Ying Cheng, Qingyong Hu, Qian Xie +2

Sampling is a key operation in point-cloud task and acts to increase computational efficiency and tractability by discarding redundant points. Universal sampling algorithms (e.g.,…

cs.CV2021

Pose Adaptive Dual Mixup for Few-Shot Single-View 3D Reconstruction

Ta-Ying Cheng, Hsuan-Ru Yang, Niki Trigoni +2

We present a pose adaptive few-shot learning procedure and a two-stage data interpolation regularization, termed Pose Adaptive Dual Mixup (PADMix), for single-image 3D reconstructi…