activity
20212026
most citedAnything-3D: Towards Single-view Anything Reconstruction in the Wild

34 citations · 52 across the 14 of their papers we have counts for

collaborators

18 papers

cs.CV2026

LLM2R: From Large Language Models to 3D Reassemblers

Zhouhan Zhong, Qiuhong Shen, Xingyi Yang +2

3D part assembly aims to reconstruct a complete shape from a set of unassembled parts by predicting a rigid SE(3) transformation for each part. Because the placement of a part is r…

cs.RO2026

World Action Models: A Survey

Qiuhong Shen, Shihua Zhang, Yue Liao +5

World Action Models (WAMs) are embodied predictive-action models that make a forecast of the future available to action. Recent WAMs repurpose large video generation models, and a…

cs.CV2026

Make Geometry Matter for Spatial Reasoning

Shihua Zhang, Qiuhong Shen, Shizun Wang +2

Empowered by large-scale training, vision-language models (VLMs) achieve strong image and video understanding, yet their ability to perform spatial reasoning in both static scenes…

cs.CV2025

Test3R: Learning to Reconstruct 3D at Test Time

Yuheng Yuan, Qiuhong Shen, Shizun Wang +2

Dense matching methods like DUSt3R regress pairwise pointmaps for 3D reconstruction. However, the reliance on pairwise prediction and the limited generalization capability inherent…

cs.CV2025

1000+ FPS 4D Gaussian Splatting for Dynamic Scene Rendering

Yuheng Yuan, Qiuhong Shen, Xingyi Yang +1

4D Gaussian Splatting (4DGS) has recently gained considerable attention as a method for reconstructing dynamic scenes. Despite achieving superior quality, 4DGS typically requires s…

cs.CV2025

Seeing World Dynamics in a Nutshell

Qiuhong Shen, Xuanyu Yi, Mingbao Lin +3

We consider the problem of efficiently representing casually captured monocular videos in a spatially- and temporally-coherent manner. While existing approaches predominantly rely…

cs.CV2024

Poison-splat: Computation Cost Attack on 3D Gaussian Splatting

Jiahao Lu, Yifan Zhang, Qiuhong Shen +2

3D Gaussian splatting (3DGS), known for its groundbreaking performance and efficiency, has become a dominant 3D representation and brought progress to many 3D vision tasks. However…

cs.CV2024

Vista3D: Unravel the 3D Darkside of a Single Image

Qiuhong Shen, Xingyi Yang, Michael Bi Mi +1

We embark on the age-old quest: unveiling the hidden dimensions of objects from mere glimpses of their visible parts. To address this, we present Vista3D, a framework that realizes…

cs.CV2024

FlashSplat: 2D to 3D Gaussian Splatting Segmentation Solved Optimally

Qiuhong Shen, Xingyi Yang, Xinchao Wang

This study addresses the challenge of accurately segmenting 3D Gaussian Splatting from 2D masks. Conventional methods often rely on iterative gradient descent to assign each Gaussi…

cs.CV2024

MVGamba: Unify 3D Content Generation as State Space Sequence Modeling

Xuanyu Yi, Zike Wu, Qiuhong Shen +6

Recent 3D large reconstruction models (LRMs) can generate high-quality 3D content in sub-seconds by integrating multi-view diffusion models with scalable multi-view reconstructors.…

cs.GR2024★ 1 cited

DragGaussian: Enabling Drag-style Manipulation on 3D Gaussian Representation

Sitian Shen, Jing Xu, Yuheng Yuan +3

User-friendly 3D object editing is a challenging task that has attracted significant attention recently. The limitations of direct 3D object editing without 2D prior knowledge have…

cs.CV2024

GFlow: Recovering 4D World from Monocular Video

Shizun Wang, Xingyi Yang, Qiuhong Shen +2

Recovering 4D world from monocular video is a crucial yet challenging task. Conventional methods usually rely on the assumptions of multi-view videos, known camera parameters, or s…

cs.CV2024★ 2 cited

Gamba: Marry Gaussian Splatting with Mamba for single view 3D reconstruction

Qiuhong Shen, Zike Wu, Xuanyu Yi +4

We tackle the challenge of efficiently reconstructing a 3D asset from a single image at millisecond speed. Existing methods for single-image 3D reconstruction are primarily based o…

cs.CV2023★ 34 cited

Anything-3D: Towards Single-view Anything Reconstruction in the Wild

Qiuhong Shen, Xingyi Yang, Xinchao Wang

3D reconstruction from a single-RGB image in unconstrained real-world scenarios presents numerous challenges due to the inherent diversity and complexity of objects and environment…

cs.CV2022★ 4 cited

Context-aware Visual Tracking with Joint Meta-updating

Qiuhong Shen, Xin Li, Fanyang Meng +1

Visual object tracking acts as a pivotal component in various emerging video applications. Despite the numerous developments in visual tracking, existing deep trackers are still li…

cs.CV2022★ 1 cited

Unsupervised Learning of Accurate Siamese Tracking

Qiuhong Shen, Lei Qiao, Jinyang Guo +7

Unsupervised learning has been popular in various computer vision tasks, including visual object tracking. However, prior unsupervised tracking approaches rely heavily on spatial s…

cs.CV2022★ 10 cited

Backbone is All Your Need: A Simplified Architecture for Visual Object Tracking

Boyu Chen, Peixia Li, Lei Bai +6

Exploiting a general-purpose neural architecture to replace hand-wired designs or inductive biases has recently drawn extensive interest. However, existing tracking approaches rely…

cs.CV2021

An Informative Tracking Benchmark

Xin Li, Qiao Liu, Wenjie Pei +4

Along with the rapid progress of visual tracking, existing benchmarks become less informative due to redundancy of samples and weak discrimination between current trackers, making…