48 citations · 136 across the 11 of their papers we have counts for
11 papers
DanmuA11y: Making Time-Synced On-Screen Video Comments (Danmu) Accessible to Blind and Low Vision Users via Multi-Viewer Audio Discussions
Shuchang Xu, Xiaofu Jin, Huamin Qu +1
By overlaying time-synced user comments on videos, Danmu creates a co-watching experience for online viewers. However, its visual-centric design poses significant challenges for bl…
Memory Reviver: Supporting Photo-Collection Reminiscence for People with Visual Impairment via a Proactive Chatbot
Shuchang Xu, Chang Chen, Zichen Liu +4
Reminiscing with photo collections offers significant psychological benefits but poses challenges for people with visual impairment (PVI). Their current reliance on sighted help re…
Systematic Literature Review of Using Virtual Reality as a Social Platform in HCI Community
Xiaoying Wei, Xiaofu Jin, Ge Lin Kan +2
Virtual reality (VR) is increasingly used as a social platform for users to interact and build connections with one another in an immersive virtual environment. Reflecting on the e…
Augmented Library: Toward Enriching Physical Library Experience Using HMD-Based Augmented Reality
Qianjie Wei, Jingling Zhang, Pengqi Wang +2
Despite the rise of digital libraries and online reading platforms, physical libraries still offer unique benefits for education and community engagement. However, due to the conve…
Exploring the Opportunity of Augmented Reality (AR) in Supporting Older Adults Explore and Learn Smartphone Applications
Xiaofu Jin, Wai Tong, Xiaoying Wei +5
The global aging trend compels older adults to navigate the evolving digital landscape, presenting a substantial challenge in mastering smartphone applications. While Augmented Rea…
Designing Loving-Kindness Meditation in Virtual Reality for Long-Distance Romantic Relationships
Xian Wang, Xiaoyu Mo, Lik-Hang Lee +4
Loving-kindness meditation (LKM) is used in clinical psychology for couples' relationship therapy, but physical isolation can make the relationship more strained and inaccessible t…
Bridging the Generational Gap: Exploring How Virtual Reality Supports Remote Communication Between Grandparents and Grandchildren
Xiaoying Wei, Yizheng Gu, Emily Kuang +4
When living apart, grandparents and grandchildren often use audio-visual communication approaches to stay connected. However, these approaches seldom provide sufficient companionsh…
Communication in Immersive Social Virtual Reality: A Systematic Review of 10 Years' Studies
Xiaoying Wei, Xiaofu Jin, Mingming Fan
As virtual reality (VR) technologies have improved in the past decade, more research has investigated how they could support more effective communication in various contexts to imp…
Synapse: Interactive Guidance by Demonstration with Trial-and-Error Support for Older Adults to Use Smartphone Apps
Xiaofu Jin, Xiaozhu Hu, Xiaoying Wei +1
As smartphones are widely adopted, mobile applications (apps) are emerging to provide critical services such as food delivery and telemedicine. While bring convenience to everyday…
"I Used To Carry A Wallet, Now I Just Need To Carry My Phone": Understanding Current Banking Practices and Challenges Among Older Adults in China
Xiaofu Jin, Mingming Fan
Managing finances is crucial for older adults who are retired and may rely on savings to ensure their life quality. As digital banking platforms (e.g., mobile apps, electronic paym…
"Merging Results Is No Easy Task": An International Survey Study of Collaborative Data Analysis Practices Among UX Practitioners
Emily Kuang, Xiaofu Jin, Mingming Fan
Analysis is a key part of usability testing where UX practitioners seek to identify usability problems and generate redesign suggestions. Although previous research reported how an…