19 citations · 22 across the 4 of their papers we have counts for
4 papers
Submerse: Visualizing Storm Surge Flooding Simulations in Immersive Display Ecologies
Saeed Boorboor, Yoonsang Kim, Ping Hu +3
We present Submerse, an end-to-end framework for visualizing flooding scenarios on large and immersive display ecologies. Specifically, we reconstruct a surface mesh from input flo…
Many-to-many Splatting for Efficient Video Frame Interpolation
Ping Hu, Simon Niklaus, Stan Sclaroff +1
Motion-based video frame interpolation commonly relies on optical flow to warp pixels from the inputs to the desired interpolation instant. Yet due to the inherent challenges of mo…
Geometry-Aware Planar Embedding of Treelike Structures
Ping Hu, Saeed Boorboor, Joseph Marino +1
The growing complexity of spatial and structural information in 3D data makes data inspection and visualization a challenging task. We describe a method to create a planar embeddin…
Splatting-based Synthesis for Video Frame Interpolation
Simon Niklaus, Ping Hu, Jiawen Chen
Frame interpolation is an essential video processing technique that adjusts the temporal resolution of an image sequence. While deep learning has brought great improvements to the…