activity
20222026
most citedBalanced Edge Pruning for Graph Anomaly Detection with Noisy Labels

1 citations · 2 across the 16 of their papers we have counts for

collaborators
Showing cs.AIShow all

7 papers · 1 filter

cs.AI2026

Graph-based Agent Memory: Taxonomy, Techniques, and Applications

Chang Yang, Chuang Zhou, Yilin Xiao +15

Memory emerges as the core module in the Large Language Model (LLM)-based agents for long-horizon complex tasks (e.g., multi-turn dialogue, game playing, scientific discovery), whe…

cs.AI2025

FinMaster: A Holistic Benchmark for Mastering Full-Pipeline Financial Workflows with LLMs

Junzhe Jiang, Chang Yang, Aixin Cui +6

Financial tasks are pivotal to global economic stability; however, their execution faces challenges including labor intensive processes, low error tolerance, data fragmentation, an…

cs.AI2025

Nondeterministic Polynomial-time Problem Challenge: An Ever-Scaling Reasoning Benchmark for LLMs

Chang Yang, Ruiyu Wang, Junzhe Jiang +9

Reasoning is the fundamental capability of large language models (LLMs). Due to the rapid progress of LLMs, there are two main issues of current benchmarks: i) these benchmarks can…

cs.AI2024

LLM-Based World Models Can Make Decisions Solely, But Rigorous Evaluations are Needed

Chang Yang, Xinrun Wang, Junzhe Jiang +2

World model emerges as a key module in decision making, where MuZero and Dreamer achieve remarkable successes in complex tasks. Recent work leverages Large Language Models (LLMs) a…

cs.AI2024

In-Context Exploiter for Extensive-Form Games

Shuxin Li, Chang Yang, Youzhi Zhang +5

Nash equilibrium (NE) is a widely adopted solution concept in game theory due to its stability property. However, we observe that the NE strategy might not always yield the best re…

cs.AI2024

Configurable Mirror Descent: Towards a Unification of Decision Making

Pengdeng Li, Shuxin Li, Chang Yang +5

Decision-making problems, categorized as single-agent, e.g., Atari, cooperative multi-agent, e.g., Hanabi, competitive multi-agent, e.g., Hold'em poker, and mixed cooperative and c…

cs.AI2024

Self-adaptive PSRO: Towards an Automatic Population-based Game Solver

Pengdeng Li, Shuxin Li, Chang Yang +4

Policy-Space Response Oracles (PSRO) as a general algorithmic framework has achieved state-of-the-art performance in learning equilibrium policies of two-player zero-sum games. How…