activity
20212026
most citedZero-Sum Stochastic Stackelberg Games

3 citations · 12 across the 17 of their papers we have counts for

collaborators

18 papers

cs.LG2026

Chronax: A Jax Library for Forecasting and Conformal Inference

Xan Carey, Arsh Singh, Yash Deshmukh +8

Time-series forecasting is central to many scientific and industrial domains, such as energy systems, climate modeling, finance, and retail. While forecasting methods have evolved…

cs.LG2026★ 1 cited

TempusBench: An Evaluation Framework for Time-Series Forecasting

Denizalp Goktas, Gerardo Riaño-Briceño, Omkar Tekawade +14

Foundation models have transformed natural language processing and computer vision, and a rapidly growing literature on time-series foundation models (TSFMs) seeks to replicate thi…

cs.LG2025

Bi-Level Policy Optimization with Nyström Hypergradients

Arjun Prakash, Naicheng He, Denizalp Goktas +2

The dependency of the actor on the critic in actor-critic (AC) reinforcement learning means that AC can be characterized as a bilevel optimization (BLO) problem, also called a Stac…

cs.GT2025

Efficient Inverse Multiagent Learning

Denizalp Goktas, Amy Greenwald, Sadie Zhao +2

In this paper, we study inverse game theory (resp. inverse multiagent learning) in which the goal is to find parameters of a game's payoff functions for which the expected (resp. s…

cs.GT2025

Infinite Horizon Markov Economies

Denizalp Goktas, Sadie Zhao, Yiling Chen +1

In this paper, we study a generalization of Markov games and pseudo-games that we call Markov pseudo-games, which, like the former, captures time and uncertainty, and like the latt…

cs.GT2025

Tractable General Equilibrium

Denizalp Goktas, Klára Chura, Alp Emin Guneri +1

We study Walrasian economies (or general equilibrium models) and their solution concept, the Walrasian equilibrium. A key challenge in this domain is identifying price-adjustment p…

cs.GT2025

Banzhaf Power in Hierarchical Voting Games

John Randolph, Denizalp Goktas, Amy Greenwald

The Banzhaf Power Index (BPI) is a method of measuring the power of voters in determining the outcome of a voting game. Some voting games exhibit a hierarchical structure, includin…

cs.FL2024★ 1 cited

Flow-Based Synthesis of Reactive Tests for Discrete Decision-Making Systems with Temporal Logic Specifications

Josefine B. Graebener, Apurva S. Badithela, Denizalp Goktas +4

Designing tests to evaluate if a given autonomous system satisfies complex specifications is challenging due to the complexity of these systems. This work proposes a flow-based app…

cs.GT2024

Convex-Concave Zero-sum Markov Stackelberg Games

Denizalp Goktas, Arjun Prakash, Amy Greenwald

Zero-sum Markov Stackelberg games can be used to model myriad problems, in domains ranging from economics to human robot interaction. In this paper, we develop policy gradient meth…

cs.GT2023

Tâtonnement in Homothetic Fisher Markets

Denizalp Goktas, Jiayi Zhao, Amy Greenwald

A prevalent theme in the economics and computation literature is to identify natural price-adjustment processes by which sellers and buyers in a market can discover equilibrium pri…

cs.GT2023

Fisher Markets with Social Influence

Jiayi Zhao, Denizalp Goktas, Amy Greenwald

A Fisher market is an economic model of buyer and seller interactions in which each buyer's utility depends only on the bundle of goods she obtains. Many people's interests, howeve…

cs.GT2023

Generative Adversarial Equilibrium Solvers

Denizalp Goktas, David C. Parkes, Ian Gemp +5

We introduce the use of generative adversarial learning to compute equilibria in general game-theoretic settings, specifically the generalized Nash equilibrium (GNE) in pseudo-game…

cs.GT2022★ 3 cited

Zero-Sum Stochastic Stackelberg Games

Denizalp Goktas, Jiayi Zhao, Amy Greenwald

Zero-sum stochastic games have found important applications in a variety of fields, from machine learning to economics. Work on this model has primarily focused on the computation…

cs.GT2022★ 3 cited

Exploitability Minimization in Games and Beyond

Denizalp Goktas, Amy Greenwald

Pseudo-games are a natural and well-known generalization of normal-form games, in which the actions taken by each player affect not only the other players' payoffs, as in games, bu…

cs.GT2022★ 2 cited

Gradient Descent Ascent in Min-Max Stackelberg Games

Denizalp Goktas, Amy Greenwald

Min-max optimization problems (i.e., min-max games) have attracted a great deal of attention recently as their applicability to a wide range of machine learning problems has become…

cs.GT2022★ 2 cited

Robust No-Regret Learning in Min-Max Stackelberg Games

Denizalp Goktas, Jiayi Zhao, Amy Greenwald

The behavior of no-regret learning algorithms is well understood in two-player min-max (i.e, zero-sum) games. In this paper, we investigate the behavior of no-regret learning in mi…

cs.GT2021

Convex-Concave Min-Max Stackelberg Games

Denizalp Goktas, Amy Greenwald

Min-max optimization problems (i.e., min-max games) have been attracting a great deal of attention because of their applicability to a wide range of machine learning problems. Alth…

cs.GT2021

A Consumer-Theoretic Characterization of Fisher Market Equilibria

Denizalp Goktas, Enrique Areyan Viqueira, Amy Greenwald

In this paper, we bring consumer theory to bear in the analysis of Fisher markets whose buyers have arbitrary continuous, concave, homogeneous (CCH) utility functions representing…