9 citations · 13 across the 16 of their papers we have counts for
15 papers · 1 filter
HGS: Hybrid Gaussian Splatting with Static-Dynamic Decomposition for Compact Dynamic View Synthesis
Kaizhe Zhang, Yijie Zhou, Weizhan Zhang +5
Dynamic novel view synthesis (NVS) is essential for creating immersive experiences. Existing approaches have advanced dynamic NVS by introducing 3D Gaussian Splatting (3DGS) with i…
Unsupervised Structural Scene Decomposition via Foreground-Aware Slot Attention with Pseudo-Mask Guidance
Huankun Sheng, Ming Li, Yixiang Wei +4
Recent advances in object-centric representation learning have shown that slot attention-based methods can effectively decompose visual scenes into object slot representations with…
StereoAdapter: Adapting Stereo Depth Estimation to Underwater Scenes
Zhengri Wu, Yiran Wang, Yu Wen +3
Underwater stereo depth estimation provides accurate 3D geometry for robotics tasks such as navigation, inspection, and mapping, offering metric depth from low-cost passive cameras…
LAM: Surfel Splatting SLAM for Geometrically Accurate Tracking and Mapping
Ruoyu Fan, Yuhui Wen, Jiajia Dai +3
We propose LAM, a novel RGB-D SLAM system that leverages 2D surfel splatting to achieve highly accurate geometric representations for simultaneous tracking and mapping. Unlike…
Towards Better Robustness: Pose-Free 3D Gaussian Splatting for Arbitrarily Long Videos
Zhen-Hui Dong, Sheng Ye, Yu-Hui Wen +2
3D Gaussian Splatting (3DGS) has emerged as a powerful representation due to its efficiency and high-fidelity rendering. 3DGS training requires a known camera pose for each input v…
Weighted Poisson-disk Resampling on Large-Scale Point Clouds
Xianhe Jiao, Chenlei Lv, Junli Zhao +5
For large-scale point cloud processing, resampling takes the important role of controlling the point number and density while keeping the geometric consistency. % in related tasks.…
AlphaTablets: A Generic Plane Representation for 3D Planar Reconstruction from Monocular Videos
Yuze He, Wang Zhao, Shaohui Liu +4
We introduce AlphaTablets, a novel and generic representation of 3D planes that features continuous 3D surface and precise boundary delineation. By representing 3D planes as rectan…
PVP-Recon: Progressive View Planning via Warping Consistency for Sparse-View Surface Reconstruction
Sheng Ye, Yuze He, Matthieu Lin +8
Neural implicit representations have revolutionized dense multi-view surface reconstruction, yet their performance significantly diminishes with sparse input views. A few pioneerin…
Gaussian in the Dark: Real-Time View Synthesis From Inconsistent Dark Images Using Gaussian Splatting
Sheng Ye, Zhen-Hui Dong, Yubin Hu +2
3D Gaussian Splatting has recently emerged as a powerful representation that can synthesize remarkable novel views using consistent multi-view images as input. However, we notice t…
Text-Image Conditioned Diffusion for Consistent Text-to-3D Generation
Yuze He, Yushi Bai, Matthieu Lin +5
By lifting the pre-trained 2D diffusion models into Neural Radiance Fields (NeRFs), text-to-3D generation methods have made great progress. Many state-of-the-art approaches usually…
Indoor Scene Reconstruction with Fine-Grained Details Using Hybrid Representation and Normal Prior Enhancement
Sheng Ye, Yubin Hu, Matthieu Lin +4
The reconstruction of indoor scenes from multi-view RGB images is challenging due to the coexistence of flat and texture-less regions alongside delicate and fine-grained regions. R…
O-Recon: Completing 3D Reconstruction of Occluded Objects in the Scene with a Pre-trained 2D Diffusion Model
Yubin Hu, Sheng Ye, Wang Zhao +5
Occlusion is a common issue in 3D reconstruction from RGB-D videos, often blocking the complete reconstruction of objects and presenting an ongoing problem. In this paper, we propo…
Continuously Controllable Facial Expression Editing in Talking Face Videos
Zhiyao Sun, Yu-Hui Wen, Tian Lv +4
Recently audio-driven talking face video generation has attracted considerable attention. However, very few researches address the issue of emotional editing of these talking face…
Dynamic Neural Textures: Generating Talking-Face Videos with Continuously Controllable Expressions
Zipeng Ye, Zhiyao Sun, Yu-Hui Wen +4
Recently, talking-face video generation has received considerable attention. So far most methods generate results with neutral expressions or expressions that are implicitly determ…
PD-Flow: A Point Cloud Denoising Framework with Normalizing Flows
Aihua Mao, Zihui Du, Yu-Hui Wen +2
Point cloud denoising aims to restore clean point clouds from raw observations corrupted by noise and outliers while preserving the fine-grained details. We present a novel deep le…