activity
20212023
most citedMulti-Game Decision Transformers

27 citations · 93 across the 10 of their papers we have counts for

collaborators
Showing 2022Show all

6 papers · 1 filter

stat.ML2022★ 2 cited

Deep Latent State Space Models for Time-Series Generation

Linqi Zhou, Michael Poli, Winnie Xu +2

Methods based on ordinary differential equations (ODEs) are widely used to build generative models of time-series. In addition to high computational overhead due to explicitly comp…

cs.CL2022★ 22 cited

Language Model Cascades

David Dohan, Winnie Xu, Aitor Lewkowycz +9

Prompted models have demonstrated impressive few-shot learning abilities. Repeated interactions at test-time with a single model, or the composition of multiple models together, fu…

cs.LG2022★ 19 cited

Prioritized Training on Points that are Learnable, Worth Learning, and Not Yet Learnt

Sören Mindermann, Jan Brauner, Muhammed Razzak +8

Training on web-scale data can take months. But most computation and time is wasted on redundant and noisy points that are already learnt or not learnable. To accelerate training,…

cs.AI2022★ 27 cited

Multi-Game Decision Transformers

Kuang-Huei Lee, Ofir Nachum, Mengjiao Yang +8

A longstanding goal of the field of AI is a method for learning a highly capable, generalist agent from diverse experience. In the subfields of vision and language, this was largel…

cs.LG2022★ 1 cited

Self-Similarity Priors: Neural Collages as Differentiable Fractal Representations

Michael Poli, Winnie Xu, Stefano Massaroli +3

Many patterns in nature exhibit self-similarity: they can be compactly described via self-referential transformations. Said patterns commonly appear in natural and artificial objec…

cs.LG2022★ 5 cited

NoisyMix: Boosting Model Robustness to Common Corruptions

N. Benjamin Erichson, Soon Hoe Lim, Winnie Xu +3

For many real-world applications, obtaining stable and robust statistical performance is more important than simply achieving state-of-the-art predictive test accuracy, and thus ro…