activity
20222026
most citedInvestigating Positive and Negative Qualities of Human-in-the-Loop Optimization for Designing Interaction Techniques

92 citations · 144 across the 12 of their papers we have counts for

collaborators

13 papers

cs.HC2026

A Human-Like Pedestrian Model for Automated Driving Simulations

Ruofeng Wang, Patrick Ebel, Philipp Wintersberger +1

Automated vehicles must be able to interact with pedestrians safely and efficiently across diverse traffic situations. Although driving simulators offer a scalable testbed for lear…

cs.HC2026

Cost-Aware Bayesian Optimization for Prototyping Interactive Devices

Thomas Langerak, Renate Zhang, Ziyuan Wang +2

Deciding which idea is worth prototyping is a central concern in iterative design. A prototype should be produced when the expected improvement is high and the cost is low. However…

cs.HC2025

Mind & Motion: Opportunities and Applications of Integrating Biomechanics and Cognitive Models in HCI

Arthur Fleig, Florian Fischer, Markus Klar +5

Computational models of how users perceive and act within a virtual or physical environment offer enormous potential for the understanding and design of user interactions. Cognitio…

cs.HC2025

ControlGUI: Guiding Generative GUI Exploration through Perceptual Visual Flow

Aryan Garg, Yue Jiang, Antti Oulasvirta

During the early stages of interface design, designers need to produce multiple sketches to explore a design space. Design tools often fail to support this critical stage, because…

cs.HC2024★ 15 cited

Graph4GUI: Graph Neural Networks for Representing Graphical User Interfaces

Yue Jiang, Changkong Zhou, Vikas Garg +1

Present-day graphical user interfaces (GUIs) exhibit diverse arrangements of text, graphics, and interactive elements such as buttons and menus, but representations of GUIs have no…

cs.CV2024★ 1 cited

EyeFormer: Predicting Personalized Scanpaths with Transformer-Guided Reinforcement Learning

Yue Jiang, Zixin Guo, Hamed Rezazadegan Tavakoli +2

From a visual perception perspective, modern graphical user interfaces (GUIs) comprise a complex graphics-rich two-dimensional visuospatial arrangement of text, images, and interac…

stat.ME2024

Supporting Bayesian modelling workflows with iterative filtering for multiverse analysis

Anna Elisabeth Riha, Nikolas Siccha, Antti Oulasvirta +1

When building statistical models for Bayesian data analysis tasks, required and optional iterative adjustments and different modelling choices can give rise to numerous candidate m…

cs.HC2024★ 10 cited

SIM2VR: Towards Automated Biomechanical Testing in VR

Florian Fischer, Aleksi Ikkala, Markus Klar +6

Automated biomechanical testing has great potential for the development of VR applications, as initial insights into user behaviour can be gained in silico early in the design proc…

cs.HC2024★ 1 cited

UEyes: An Eye-Tracking Dataset across User Interface Types

Yue Jiang, Luis A. Leiva, Paul R. B. Houssel +3

Different types of user interfaces differ significantly in the number of elements and how they are displayed. To examine how such differences affect the way users look at UIs, we c…

cs.AI2024★ 3 cited

Pedestrian crossing decisions can be explained by bounded optimal decision-making under noisy visual perception

Yueyang Wang, Aravinda Ramakrishnan Srinivasan, Jussi P. P. Jokinen +2

This paper presents a model of pedestrian crossing decisions, based on the theory of computational rationality. It is assumed that crossing decisions are boundedly optimal, with bo…

cs.LG2023

Modeling human road crossing decisions as reward maximization with visual perception limitations

Yueyang Wang, Aravinda Ramakrishnan Srinivasan, Jussi P. P. Jokinen +2

Understanding the interaction between different road users is critical for road safety and automated vehicles (AVs). Existing mathematical models on this topic have been proposed b…

cs.HC2022★ 92 cited

Investigating Positive and Negative Qualities of Human-in-the-Loop Optimization for Designing Interaction Techniques

Liwei Chan, Yi-Chi Liao, George B. Mo +4

Designers reportedly struggle with design optimization tasks where they are asked to find a combination of design parameters that maximizes a given set of objectives. In HCI, desig…

cs.HC2022★ 22 cited

Rediscovering Affordance: A Reinforcement Learning Perspective

Yi-Chi Liao, Kashyap Todi, Aditya Acharya +3

Affordance refers to the perception of possible actions allowed by an object. Despite its relevance to human-computer interaction, no existing theory explains the mechanisms that u…