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Daniel Martin

4 papers hereh-index 9432 citations25 works total

Matching runs newest-first, so older work may not be attached to this profile yet.

author position
  • first author3
  • middle author1

Across the 4 of 4 papers where every author was matched, so the position is known.

fields
  • cs.CV3
  • cs.HC1
same name
  • Daniel Martin — 9 papers, h 7
  • Daniel Martin — 5 papers, h 3
  • Daniel Martin — 4 papers, h 4
  • Daniel Martin — 3 papers, h 5
  • Daniel Martin — 1 paper, h 1
  • Daniel Martin — 1 paper, h 1

Either other researchers who publish under this name, or the same person where the external sources have not merged their records.

identity via Semantic Scholar / OpenAlex

activity
20212026
most citedMultimodality in VR: A survey

138 citations · 211 across the 4 of their papers we have counts for

collaborators

4 papers

cs.CV2026

FluidGaussian: Propagating Simulation-Based Uncertainty Toward Functionally-Intelligent 3D Reconstruction

Yuqiu Liu, Jialin Song, Marissa Ramirez de Chanlatte +5

Real objects that inhabit the physical world follow physical laws and thus behave plausibly during interaction with other physical objects. However, current methods that perform 3D…

cs.CV2022★ 2 cited

A Probabilistic Time-Evolving Approach to Scanpath Prediction

Daniel Martin, Diego Gutierrez, Belen Masia

Human visual attention is a complex phenomenon that has been studied for decades. Within it, the particular problem of scanpath prediction poses a challenge, particularly due to th…

cs.CV2021★ 71 cited

ScanGAN360: A Generative Model of Realistic Scanpaths for 360∘ Images

Daniel Martin, Ana Serrano, Alexander W. Bergman +2

Understanding and modeling the dynamics of human gaze behavior in 360∘ environments is a key challenge in computer vision and virtual reality. Generative adversarial approac…

cs.HC2021★ 138 cited

Multimodality in VR: A survey

Daniel Martin, Sandra Malpica, Diego Gutierrez +2

Virtual reality (VR) is rapidly growing, with the potential to change the way we create and consume content. In VR, users integrate multimodal sensory information they receive, to…

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Not affiliated with arXiv. Researcher data from Semantic Scholar (ODC-BY) and OpenAlex.