1 citations · 1 across the 2 of their papers we have counts for
2 papers
cs.CG2022★ 1 cited
Approximating triangular meshes by implicit, multi-sided surfaces
Ágoston Sipos, Tamás Várady, Péter Salvi
The I-patch is a multi-sided surface representation, defined as a combination of implicit ribbon and bounding surfaces, whose pairwise intersections determine the natural boundarie…
cs.GR2022
Creating good quality meshes from smooth implicit surfaces
Ágostons Sipos, Péter Salvi
Visualization of implicit surfaces is an actively researched topic. While raytracing can produce high quality images, it is not well suited for creating a quick preview of the surf…