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20212026
most citedSimultaneous Contests with Equal Sharing Allocation of Prizes: Computational Complexity and Price of Anarchy

2 citations · 4 across the 8 of their papers we have counts for

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cs.GT2026

Efficient Equilibrium Computation in Colonel Blotto Games

Martin Bichler, Abheek Ghosh

Colonel Blotto is a fundamental resource-allocation game in which two players divide their budgets across battlefields, and the higher allocation on each battlefield wins its value…

cs.GT2024★ 1 cited

Continuous-Time Best-Response and Related Dynamics in Tullock Contests with Convex Costs

Edith Elkind, Abheek Ghosh, Paul W. Goldberg

Tullock contests model real-life scenarios that range from competition among proof-of-work blockchain miners to rent-seeking and lobbying activities. We show that continuous-time b…

cs.GT2023

Best-Response Dynamics in Tullock Contests with Convex Costs

Abheek Ghosh

We study the convergence of best-response dynamics in Tullock contests with convex cost functions (these games always have a unique pure-strategy Nash equilibrium). We show that be…

cs.GT2023

Best-Response Dynamics in Lottery Contests

Abheek Ghosh, Paul W. Goldberg

We study the convergence of best-response dynamics in lottery contests. We show that best-response dynamics rapidly converges to the (unique) equilibrium for homogeneous agents but…

cs.GT2022★ 2 cited

Simultaneous Contests with Equal Sharing Allocation of Prizes: Computational Complexity and Price of Anarchy

Edith Elkind, Abheek Ghosh, Paul W. Goldberg

We study a general scenario of simultaneous contests that allocate prizes based on equal sharing: each contest awards its prize to all players who satisfy some contest-specific cri…

cs.GT2022

Contests to Incentivize a Target Group

Edith Elkind, Abheek Ghosh, Paul Goldberg

We study how to incentivize agents in a target group to produce a higher output in the context of incomplete information, by means of rank-order allocation contests. We describe a…

cs.GT2021

Contest Design with Threshold Objectives

Edith Elkind, Abheek Ghosh, Paul W. Goldberg

We study contests where the designer's objective is an extension of the widely studied objective of maximizing the total output: The designer gets zero marginal utility from a play…