27 citations · 32 across the 15 of their papers we have counts for
15 papers
CineWeaver: Training-Free Reference-Controllable Multi-Shot Long Video Generation for Cinematic Storytelling
Yuyang Huang, Yabo Chen, Wenrui Dai +6
Cinematic video generation is challenging for text-to-video diffusion models due to concurrent requirements on multi-shot generation, fine-grained controllability over characters a…
ELoG-GS: Dual-Branch Gaussian Splatting with Luminance-Guided Enhancement for Extreme Low-light 3D Reconstruction
Yuhao Liu, Dingju Wang, Ziyang Zheng
This paper presents our approach to the NTIRE 2026 3D Restoration and Reconstruction Challenge (Track 1), which focuses on reconstructing high-quality 3D representations from degra…
NTIRE 2026 3D Restoration and Reconstruction in Real-world Adverse Conditions: RealX3D Challenge Results
Shuhong Liu, Chenyu Bao, Ziteng Cui +103
This paper presents a comprehensive review of the NTIRE 2026 3D Restoration and Reconstruction (3DRR) Challenge, detailing the proposed methods and results. The challenge seeks to…
Information-Theoretic Optimization for Task-Adapted Compressed Sensing Magnetic Resonance Imaging
Xinyu Peng, Ziyang Zheng, Wenrui Dai +5
Task-adapted compressed sensing magnetic resonance imaging (CS-MRI) is emerging to address the specific demands of downstream clinical tasks with significantly fewer k-space measur…
Towards Holistic Modeling for Video Frame Interpolation with Auto-regressive Diffusion Transformers
Xinyu Peng, Han Li, Yuyang Huang +7
Existing video frame interpolation (VFI) methods often adopt a frame-centric approach, processing videos as independent short segments (e.g., triplets), which leads to temporal inc…
3DGabSplat: 3D Gabor Splatting for Frequency-adaptive Radiance Field Rendering
Junyu Zhou, Yuyang Huang, Wenrui Dai +5
Recent prominence in 3D Gaussian Splatting (3DGS) has enabled real-time rendering while maintaining high-fidelity novel view synthesis. However, 3DGS resorts to the Gaussian functi…