41 citations · 95 across the 7 of their papers we have counts for
7 papers
Deep3DSketch+: Rapid 3D Modeling from Single Free-hand Sketches
Tianrun Chen, Chenglong Fu, Ying Zang +4
The rapid development of AR/VR brings tremendous demands for 3D content. While the widely-used Computer-Aided Design (CAD) method requires a time-consuming and labor-intensive mode…
SAM Fails to Segment Anything? -- SAM-Adapter: Adapting SAM in Underperformed Scenes: Camouflage, Shadow, Medical Image Segmentation, and More
Tianrun Chen, Lanyun Zhu, Chaotao Ding +6
The emergence of large models, also known as foundation models, has brought significant advancements to AI research. One such model is Segment Anything (SAM), which is designed for…
UI Layers Group Detector: Grouping UI Layers via Text Fusion and Box Attention
Shuhong Xiao, Tingting Zhou, Yunnong Chen +4
Graphic User Interface (GUI) is facing great demand with the popularization and prosperity of mobile apps. Automatic UI code generation from UI design draft dramatically simplifies…
WikiLink: an encyclopedia-based semantic network for design innovation
Haoyu Zuo, Qianzhi Jing, Tianqi Song +4
Data-driven design and innovation is a process to reuse and provide valuable and useful information. However, existing semantic networks for design innovation is built on data sour…
ULDGNN: A Fragmented UI Layer Detector Based on Graph Neural Networks
Jiazhi Li, Tingting Zhou, Yunnong Chen +4
While some work attempt to generate front-end code intelligently from UI screenshots, it may be more convenient to utilize UI design drafts in Sketch which is a popular UI design s…
UI Layers Merger: Merging UI layers via Visual Learning and Boundary Prior
Yun-nong Chen, Yan-kun Zhen, Chu-ning Shi +6
With the fast-growing GUI development workload in the Internet industry, some work on intelligent methods attempted to generate maintainable front-end code from UI screenshots. It…
F3A-GAN: Facial Flow for Face Animation with Generative Adversarial Networks
Xintian Wu, Qihang Zhang, Yiming Wu +4
Formulated as a conditional generation problem, face animation aims at synthesizing continuous face images from a single source image driven by a set of conditional face motion. Pr…