8 papers · 1 filter
Cross-View Splatter: Feed-Forward View Synthesis with Georeferenced Images
Matias Turkulainen, Akshay Krishnan, Filippo Aleotti +6
We present Cross-View Splatter, a feed-forward method that predicts pixel-aligned Gaussian splats for outdoor scenes captured at ground level AND by satellite. Faithful reconstruct…
Latent-Compressed Variational Autoencoder for Video Diffusion Models
Jiarui Guan, Wenshuai Zhao, Zhengtao Zou +2
Video variational autoencoders (VAEs) used in latent diffusion models typically require a sufficiently large number of latent channels to ensure high-quality video reconstruction.…
PAWS: Perception of Articulation in the Wild at Scale from Egocentric Videos
Yihao Wang, Yang Miao, Wenshuai Zhao +8
Articulation perception aims to recover the motion and structure of articulated objects (e.g., drawers and cupboards), and is fundamental to 3D scene understanding in robotics, sim…
Post-hoc Probabilistic Vision-Language Models
Anton Baumann, Rui Li, Marcus Klasson +5
Vision-language models (VLMs), such as CLIP and SigLIP, have found remarkable success in classification, retrieval, and generative tasks. For this, VLMs deterministically map image…
FIORD: A Fisheye Indoor-Outdoor Dataset with LIDAR Ground Truth for 3D Scene Reconstruction and Benchmarking
Ulas Gunes, Matias Turkulainen, Xuqian Ren +3
The development of large-scale 3D scene reconstruction and novel view synthesis methods mostly rely on datasets comprising perspective images with narrow fields of view (FoV). Whil…
DeSplat: Decomposed Gaussian Splatting for Distractor-Free Rendering
Yihao Wang, Marcus Klasson, Matias Turkulainen +3
Gaussian splatting enables fast novel view synthesis in static 3D environments. However, reconstructing real-world environments remains challenging as distractors or occluders brea…