77 citations · 109 across the 5 of their papers we have counts for
5 papers
A Robust Approach to Detect Intersections between Triangles with Different Numerical Representations
Luca Garau, Gianmarco Cherchi
The detection and classification of intersections between triangles are crucial tasks in a wide range of applications within Computer Graphics and Geometry Processing, including me…
Interactive and Robust Mesh Booleans
Gianmarco Cherchi, Fabio Pellacini, Marco Attene +1
Boolean operations are among the most used paradigms to create and edit digital shapes. Despite being conceptually simple, the computation of mesh Booleans is notoriously challengi…
Hex-Mesh Generation and Processing: a Survey
Nico Pietroni, Marcel Campen, Alla Sheffer +7
In this article, we provide a detailed survey of techniques for hexahedral mesh generation. We cover the whole spectrum of alternative approaches to mesh generation, as well as pos…
Optimal Dual Schemes for Adaptive Grid Based Hexmeshing
Marco Livesu, Luca Pitzalis, Gianmarco Cherchi
Hexahedral meshes are an ubiquitous domain for the numerical resolution of partial differential equations. Computing a pure hexahedral mesh from an adaptively refined grid is a pro…
Deterministic Linear Time Constrained Triangulation using Simplified Earcut
Marco Livesu, Gianmarco Cherchi, Riccardo Scateni +1
Triangulation algorithms that conform to a set of non-intersecting input segments typically proceed in an incremental fashion, by inserting points first, and then segments. Inserti…