54 citations · 107 across the 3 of their papers we have counts for
3 papers
cs.GR2022★ 2 cited
Spatio-temporal Keyframe Control of Traffic Simulation using Coarse-to-Fine Optimization
Yi Han, He Wang, Xiaogang Jin
We present a novel traffic trajectory editing method which uses spatio-temporal keyframes to control vehicles during the simulation to generate desired traffic trajectories. By tak…
cs.GR2022★ 51 cited
Predicting Loose-Fitting Garment Deformations Using Bone-Driven Motion Networks
Xiaoyu Pan, Jiaming Mai, Xinwei Jiang +6
We present a learning algorithm that uses bone-driven motion networks to predict the deformation of loose-fitting garment meshes at interactive rates. Given a garment, we generate…
cs.GR2022★ 54 cited
Real-time Controllable Motion Transition for Characters
Xiangjun Tang, He Wang, Bo Hu +4
Real-time in-between motion generation is universally required in games and highly desirable in existing animation pipelines. Its core challenge lies in the need to satisfy three c…