2 papers
cs.AI2026
Coachable agents for interactive gameplay
Roberto Capobianco, Harm van Seijen, Nolan D. Bard +39
Reinforcement learning has proven to be a valuable tool in the creation of advanced AI and robotic systems, contributing to everything from game playing to robotics to foundation m…
cs.LG2025
Neural Bayesian Filtering
Christopher Solinas, Radovan Haluska, David Sychrovsky +6
We present Neural Bayesian Filtering (NBF), an algorithm for maintaining distributions over hidden states, called beliefs, in partially observable systems. NBF is trained to find a…